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Quake 2 (Jewel Case)

Quake 2 (Jewel Case)

List Price: $9.99
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Product Info Reviews

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Rating: 3 stars
Summary: Lone soldier is back in another mindless adventure
Review: The first impression you get from this game is one of awe as there is a whole cinematic prelude into the game, with a battle in space, followed by a crash landing of a lone soldier into an alien planet. You are that soldier and must gun your way through monsters and 39 levels with missions. What I mean by missions, is that in each level you have stuff to do, such as collect explosives, then place them to blow up a power grid, or realign a satellite dish. If this sounds complex, don't worry just walk up to something and it is done (quite brainless). This game is your stereotypical shooting game, you run in a first person game, with one of seven guns you can pick up and with this game you get a full 360 degrees motion with your gun, so its more than shooting straight. With other shooting games you fight against waves of monsters, in this game there are pretty much 10 - 20 creatures per level, making the levels go by quickly. This release is in a jewel case, so it does not take up much space.

Rating: 5 stars
Summary: A Cool Game!
Review: This is one of the greatest games I've ever played. It inspired me to help with Quake III and Quake IV. John Cash is a really nice guy for letting me send in ideas, and for using them. This was a great game and I used to think that nothing could beat Quake 1. If you own this game, I suggest you buy Deus Ex or Tomb Raider depending on what style your computer is.

Rating: 5 stars
Summary: THE BEST GAME EVER
Review: This is the best game even and i whanne buy it
but i don't know how please help...

Rating: 3 stars
Summary: Great, but not best in its class
Review: This is the sequel to Id's original "Quake", perhaps one of the most (for lack of a better word) vicious first person shooters. (The evil enemies of that game projected more loathing and nastiness than you'll get from any real people, unless you work in prisons or a law firm). While this is supposedly a sequel to the original Quake, it's very different - the code now supports hardware graphics acceleration (you'll know the difference if you've got a card because the game starts up in low-res and non-accelerated mode) for one thing. For another, Id tossed out the plot of the first game, it's supernatural and occult-themed plot and all. You're now a futuristic super-soldier sent to a remote planet populated by evil aliens who've rained havoc back on Earth. Gone are the demons and zombies of the original, now replaced with alien cyborgs carrying particle weapons and all. (Terran soldiers are landed on hostile planets by loading them in coffin-like reentry vehicles and shooting them at the targeted planet in waves.) Still, despite the different storyline, it won't take fans of the original long to realize (if the packaging didn't clue them in) that they're playing Quake. Though the graphics are a light year ahead of the original (3d card support and all), some effects - like the distortion of being underwater - looks little changed from the original game. A lot of gameplay also remains the same (like looking for secret spots by searching for tunnels while underwater or in sewers). The locked doors that "are opened elsewhere" and even the grunts your charachter makes when trying to open locked doors or while jumping may inspire enough deja vu to take you from Quake2's alien planet to the Necropolis of the first game. Even the basic idea behind the levels seems a throwback to the bygone age that spawned the original - navigate a labyrinth looking for both a portal and its key. The basic alien soldiers seem little different than the army of the undead from the first game, and your shotgun or rapid-fire gun works just as well on cyborgs as on the last games demons. Much of the similarity between the two first Quakes is because of how far ahead the original Quake really was.

Any way you cut it though, the 2nd just doesn't lead the pack. For a true leap over its predecessor in the hyper-violent FPS category, and unless you're not stuck with something less powerful than a Celeron, try Star Wars: Jedi Knight, the sequel to Star Wars: Dark Forces.

I ran this game on a Pentium 200MMX, with 64mb of RAM and a 12mb 3DFx card - graphics were smooth and frame-rate was high.

Rating: 3 stars
Summary: Great, but not best in its class
Review: This is the sequel to Id's original "Quake", perhaps one of the most (for lack of a better word) vicious first person shooters. (The evil enemies of that game projected more loathing and nastiness than you'll get from any real people, unless you work in prisons or a law firm). While this is supposedly a sequel to the original Quake, it's very different - the code now supports hardware graphics acceleration (you'll know the difference if you've got a card because the game starts up in low-res and non-accelerated mode) for one thing. For another, Id tossed out the plot of the first game, it's supernatural and occult-themed plot and all. You're now a futuristic super-soldier sent to a remote planet populated by evil aliens who've rained havoc back on Earth. Gone are the demons and zombies of the original, now replaced with alien cyborgs carrying particle weapons and all. (Terran soldiers are landed on hostile planets by loading them in coffin-like reentry vehicles and shooting them at the targeted planet in waves.) Still, despite the different storyline, it won't take fans of the original long to realize (if the packaging didn't clue them in) that they're playing Quake. Though the graphics are a light year ahead of the original (3d card support and all), some effects - like the distortion of being underwater - looks little changed from the original game. A lot of gameplay also remains the same (like looking for secret spots by searching for tunnels while underwater or in sewers). The locked doors that "are opened elsewhere" and even the grunts your charachter makes when trying to open locked doors or while jumping may inspire enough deja vu to take you from Quake2's alien planet to the Necropolis of the first game. Even the basic idea behind the levels seems a throwback to the bygone age that spawned the original - navigate a labyrinth looking for both a portal and its key. The basic alien soldiers seem little different than the army of the undead from the first game, and your shotgun or rapid-fire gun works just as well on cyborgs as on the last games demons. Much of the similarity between the two first Quakes is because of how far ahead the original Quake really was.

Any way you cut it though, the 2nd just doesn't lead the pack. For a true leap over its predecessor in the hyper-violent FPS category, and unless you're not stuck with something less powerful than a Celeron, try Star Wars: Jedi Knight, the sequel to Star Wars: Dark Forces.

I ran this game on a Pentium 200MMX, with 64mb of RAM and a 12mb 3DFx card - graphics were smooth and frame-rate was high.

Rating: 5 stars
Summary: Buy immediatley.
Review: Whoa,this one's a biggie,basically Q2 is Quake to the 100th power!This game is simply outstanding,I really don't understand the bad reviews on this page.Anyway Q2 involves YOU fighting a bio-mechanical alien race that has used US as body parts to make more of THEM.The weapons in the game are very cool,from shotguns to BFGS.Why am I wasting my time?Go buy Q2 and see for yourself...


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