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Star Wars: Rebellion

Star Wars: Rebellion

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Rating: 5 stars
Summary: Great Game
Review: I think this is a great game although learning curve is a bit long I have allways wanted to make the huge imperial fleets and this is a great game!

Rating: 3 stars
Summary: Don't waste your money
Review: I was not impressed with it at all. I was expecting more I guess. Your only role is the commander. You get to give the orders, that's all. If that's what you like, go for it. Otherwise look for something else.

Rating: 5 stars
Summary: This Game Flat out Rocks
Review: I'm telling you all right now, if you're gonna get any Strategy game, this is the one. You here people raving about StarCraft and WarCraft. Great games, but no way better than Rebellion. It gets the voices right on par, the pictures perfect, no little glitches. The hook up and battle is an extra addition that makes this game the best.

Rating: 2 stars
Summary: another misused label
Review: I've had Rebellion for quite a while now and I'm still not quite too sure how the game works. It seems like a couple of the things that you could do that were advertised are completely nonexistant. Also, the game requires you to have some amazing micromanagement skills to play when you get near the end of the game. All those windows that pop up while you play won't make things any better. Perhaps the worst part of this game is the so called "space combat". The graphics, the controls and the concept of being only able to maneuver in a cube are grossly outdated even when the game came out. Yet for some twisted reason, once in a while, I'll get a feeling that I want to play the game, unfortunately this feeling will stop when I launch the program and all the bad memories come flooding back to me.

Rating: 5 stars
Summary: One of the best starwars titles out there
Review: If you can beat games real fast on the let they collect dust this is the game for you. No matter how many times you play it it will be different. Although the theme is the same and it is one of the best games out there

Rating: 4 stars
Summary: An entertaining SW outing
Review: Lucas Arts has come out with some notable fiascos over the past few years as far as games are concerned. Force Commander, X-Wing vs. Tie Fighter (which is only good in multiplayer), StarFighter, etc. This is one of thier outings that I actually would rate at 4 1/2 stars and is one of the most misunderstood and underrated games to come out of George Lucas's computer game brainchild.

The premise is simple. You are given control of either the Empire under Emperor Palpatine or the Rebel Alliance under Mon Mothma. If you start out as the Imperials you'll get a significant advantage in technology and capital ships as well as more developed worlds...plus you have a bonafide Jedi in Darth Vader, who can detect and train Jedi Students as he discovers them, making these officers even more valuable (more on this later). The Rebels start off with 2nd rate capital ships and planets that are far flung for the most part. Thier base is moveable, and under the circumstances that's a good thing since part of the Imperials' goals is to destroy the Rebel base.

I'll try to simplify this game, but it's not an easy task. Depending upon the size of the galaxy you have picked (Small, Medium, Huge, etc) your goal is to colonize planets and develop them, use diplomacy to introduce other cultures either into the Rebellion or the Empire, or outright conquer enemy planets. These planets can then be equipped with varying tools to make use of thier inherent commodities...for instance one planet might have multiple Shipyards for building your navy, while others might be resource sytems, used only for mining and maintaining your credit flow. Characters in the game each have inherent uses...some can do Ship Research, others can be used for Diplomacy, while others can be sent to Sabotage enemy worlds and ships. If the Character has been detected to be a Force User, then a Jedi Knight or Master can begin to train them, resulting in a Character with increased scores for thier particular specialty. In addition Characters can be places in positions of Authority, either in Fleets or on Planets. Admiral Ackbar can lead one fleet while Lando Calrissian can General it, thus resulting in your fleets doing more damage and taking less hits in battles.

Research is a lot of fun and can be begun almost from the beginning, in one of three areas. Ship research (New ship designs, fighters, etc), Building design (New Planetary Shields, Improved Shipyards), and Troop Design (Dark Troopers, Sullastan Regiments). Typically whoever has a leg up in Research has an easier time controlling the game and it's highly recommended that if you find any NPC's (Wedge Antilles can do Ship Research, Bevel Lemelisk can do all three types)to start ASAP.

The part everyone wants to know about though is the gigantic ship battles, and man they can get epic. There's nothing like seeing 100 Rebel ships do battle with the same number of Imperial ones, and engagements can run up to 30 minutes. The graphics of these battles are a little dated by today's standards, but still seeing a Calamari Cruiser turn sideways to exchange broadsides with a Star Destroyer is a sight to see. Fighters swarm around the whole time sniping at enemy fighters or helping engage the big capital ships. There's different options for your ships to maneuver into position for attacks, but as far as I can see they're for the most part pointless as both fleets typically run straight for the other and begin duking it out.

Single player is fun, but gets dreary after a while, especially if you're playing as the Rebels. The Imperials generally name thier ships at the beginning, but the database for ship names must be shallow because soon after you'll start seeing such inspiring names as "Carrack Cruiser 152" or "Star Destroyer 43". And the most glaring deficiency in Single player mode is that the Imperials will *never* build a Death Star. Ever. Leading me to want to shout "The Death Star plans are not in the main computer"!

This game becomes sterling in multiplayer though, and if you ever wanted to play a strategy game on an almost epic level, this is definitely a game you want to check out. A human will almost invariably play by different strategies than the computer will, and oftentimes you'll find different and sometimes very unique methods employed for winning. My brother tends to build zillions of fighters on each planet he owns, making capital ship conquest almost impossible to accomplish without matching the number of fighters in your own fleet. My nephew builds heavily into Capital ships with a mixed escort screen, basically heavy on planetary bombardment. I tend to make a mixture of the two aiming for a well rounded task force. And when Turn 5000 hits and you're still grappling for control of the galaxy with your opponent, well let's say that it never wears down on you. If ever you get a chance to build a Death Star, do it. It is an incredible rush to build one secretly, moving it suddenly and unexpectedly into your opponents main manufacturing planets' orbit, and then hitting "Destroy Planet", watching half of his shipbuilding capability go up in a blaze of smoke and rubble.

Unless you have a LAN at home and know someone who wants to try this gem of a game out, the only place you'll be able to play is on Gamespy and Internet Gaming Zone, but expect games to be *very* long and drawn out, sometimes lasting as much as a week, depending upon how often you have to save and reload.

The mediocrity of the Single player game is more than made up for in Multiplayer. Trust me and grab a copy and see for yourself :)

Rating: 1 stars
Summary: Awful Game - Don't Waste Your Money
Review: Overly complex game. Start to finish there is nothing exciting included in this game. Whatever side you play starts with a great disadvantage and it just goes downhill from there. Not just a challenge, each order is monotonous and the game becomes disinteresting within an hour. Don't waste you time or money.

Rating: 2 stars
Summary: Rebellion weighed on the ballances and found lacking
Review: Rebellion is a game that looks good until you play it. Building powerful fleets and expanding your empire is a lot of fun, but it is made difficult and annoying by the mantinence, the constant distracting micromanagment, and the fact that the tactcile battles are really miserable. One of the most extremely bothersome aspects of the game is the messaging system. You are constantly being harrased by notifications of litteraly everything that happens. You get a message that you are forced to deal with for everything you build and everything you do.There is no way to differentiate between the important occurances and the most obvious and mundane. You will get a message telling you that you just fought a battle as soon as you exit the battle! That is just one example of the multitude of blemishes in what could have been a great game. I would love to see it synthisized with Homeworld. I recomend you go buy Starcraft-this game was released too early and need a lot more work. Starcraft is a RTS game that's close to perfection.

Rating: 5 stars
Summary: One of the best strategy games
Review: Rebellion is one of the best games I have ever played, second only to master of orion. In rebellion you are given very good control over your ships, great resource allocation, and pretty good troop battles. Just buy the game it's worth at least 4 times the current price, you won't be disapointed

Rating: 5 stars
Summary: Let a Real Reviewer Take the Stand
Review: Rebellion is the game that sets out a new type of strategy and despite old-school graphics, it rocks so much that you'll say "To hell with graphics." Some people like graphics over gameplay. I on the other hand, think otherwise, and think that this game is all about it. From galactic conquest, to diplomatic stress, natural disasters, and many characters from the Star Wars Universe (plus even more I remember from books), this game takes the cake as one of the most addicting games, if not THE MOST addicting game that you'll ever find packed all into one CD. Take it from me, my friend gave me the go to purchase it, and I was very doubtful at first, but I'll tell ya: I wish that I had bought the game when it first hit the shelves.


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