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Fate of the Dragon

Fate of the Dragon

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Rating: 5 stars
Summary: Gives Age of Empires a run for its money!!
Review: There have been numerous games like this created over the past few years, the best being Age of Empires series by Microsoft. After playing this, I'm begining to like it even more than that series. Fate of the Dragon is set in ancient China. You build, control and defend a city. The graphics in the game are second to none. All the buildings are just beautifully done. What makes this game great is the gameplay. The controls are super easy to use. You don't even have to read through the manual to figure everything out, which is great. Definetly a game anyone whos a fan of AOE should check this out, I'm sure you will enjoy it.

Rating: 2 stars
Summary: In the right direction, but ...
Review: This game adds the supply dimension into the RTS equation. All military units consume food every month, and all units fielded in the battlefield will gradually wear off, and have to rest in camps. This makes the game so much more strategical (as opposed to tactical), as players have to balance a big army and financial feasibility.

However, the game is so TEDIOUS !! The game does not start with a fast scout unit with good line of sight, and the fog of war is not designed well. So a player has to spend a lot of time scouting. Before a battle, a player has to build a supply wagon, and assign villagers to stock it up with food. And it takes FOREVER !!

So, with so much meaningless micro-management required, there is little time to think about strategy. And without strategy, this game is definitely inferior to some of the better titles on the market.

Rating: 1 stars
Summary: I hate this game
Review: This game definitely brings more to the table than the typical "get gold and raise army" game. While that is the premise, the level of detail is an interesting break. And the micromanagement is made easier by peasants who, for example, can be taken from the farmwork they're doing to build something and when they're done they'll go back to farming. You can dictate where the peasants you "create" go to by default (like the rally point in Starcraft), including being able to default them into barracks for training or farms etc..

The fact that you're tucked away in a castle means early rushes won't work unless it's 3-4 computers stomping you. Having to constantly supply your troops in the field with food is nice; it adds a layer of realism/complexity.

The downside of the game is that it's repetative. Almost every level is the same, meaning that after the first 2 weeks, I only play it on average once a week. The fact that there are only 3 unit types (plus heroes) adds to the repetition. The battles have no real tactics and are won by upgrading the heck out of your troops, mounting them on horses and numbers.

The battles and levels are fun, even is they are all pretty much the same. The graphics are great, the sound is good (except the annoying heroes, I hate their responses). Overall it's worthwhile if you like RTS with depth, but it's not on par with Starcraft (what is?).

Rating: 4 stars
Summary: Pretty good
Review: This game definitely brings more to the table than the typical "get gold and raise army" game. While that is the premise, the level of detail is an interesting break. And the micromanagement is made easier by peasants who, for example, can be taken from the farmwork they're doing to build something and when they're done they'll go back to farming. You can dictate where the peasants you "create" go to by default (like the rally point in Starcraft), including being able to default them into barracks for training or farms etc..

The fact that you're tucked away in a castle means early rushes won't work unless it's 3-4 computers stomping you. Having to constantly supply your troops in the field with food is nice; it adds a layer of realism/complexity.

The downside of the game is that it's repetative. Almost every level is the same, meaning that after the first 2 weeks, I only play it on average once a week. The fact that there are only 3 unit types (plus heroes) adds to the repetition. The battles have no real tactics and are won by upgrading the heck out of your troops, mounting them on horses and numbers.

The battles and levels are fun, even is they are all pretty much the same. The graphics are great, the sound is good (except the annoying heroes, I hate their responses). Overall it's worthwhile if you like RTS with depth, but it's not on par with Starcraft (what is?).

Rating: 5 stars
Summary: GREAT GAME+CHINESE HISTORY!!
Review: This game is the ... its mad fun cause there are so many aspects of the game that are missing in such games as starcraft and red alert. Dont get me wrong, these are classic games, but if you want to experience something new, then you should check this game out. For example, the simple fact that you are in a castle is a whole newe level in strategy. To get in other people's castles, you have to use ladders or huge kites. This is an awesome game overall and i recommend it so ever;ybody. I hope enough people like this game so people will actually be on the internet playing each other.

Rating: 5 stars
Summary: Wonderful game!
Review: this game was exactly what i needed to learn a little bit about China and it's era of fighting, with great graphics and many heroes

Rating: 1 stars
Summary: BORING game!!
Review: Well, all i can say for this game is that it has nice graphic. But there are only three types of basic military. Four if u add the heroes. The heroes are very annoying. Not to mention they're basically all the same. If u want to try this game i suggest u download the demo version, which has all the units that is available in the retailed version. So playing the demo is the same as playing the retailed version...I warn u, DO NOT buy this game, u can spend the money on other games which are much more fun and enjoyable!


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