Rating: Summary: Fun for a week or two Review: ...This game is not worth the 10 (around 20 with s/h) dollars it costs. I, like many, was very excited about the game when I first got it. I will admit the game is unique, but gets very boring very quickly.Grapics/Sound - The graphics are not far from perfect. Awesome graphics. Some very realistic and well-recorded sounds accompany the fighting/actions. The voices, however, sound like hobos paid 20 bucks to do stereotypical anime and immigrant imitations. he background music is pretty well, too. Gameplay - As I said, the gameplay is uniqe, yet bad. Rather than constructing a building that pumps out a type of unit one at a time and whenever you want, you train a peasant from your "Peasant Hut" in the building. There's close-combat training, ranged, and magical/chemical. There are also a few places allowing you to teach the units abilites or give them items, limited to one. That's basically the bare-bone facts that all clans share. There is the good-hearted averaged out "Dragon Clan", the evil counter-parting "Serpent Clan, the stone-age brutes "Wolf Clan", and its slave masters, the dark "Lotus Clan". They all have a large and very differing vary of units, abilities, and way of living itself. Only two resources exist, rice and water. You must also water the rice fields to grow back harvested plants. The construction is painfully slow, yet the combat faster than the blink of an eye. As well as horrible AI and campaign. Conclusion - When people get the game and play it for five minutes and review it. But the truth is, you'll wear it out in 2 weels still trying to beat the third mission of the campaign. And the fact that no one is ever on-line since the producers never advertise their games, you're limited to playing the brain-damaged AI. ...
Rating: Summary: Challenging, Addictive, and Extremely FUN to play Review: A combination of good graphics and well-defined, cool-looking characters -- I'd say better than WarCraft III. Creative Japanese theme... you harvest rice and collect water as resources. Has MANY well-thought of features and game-play details. For example: Peasants gather resources faster if you place one of the Masters in the ricefield, or a Kabuki warrior (historically Japanese entertainer). Every character has multiple moves and circle around each other during battle -- unlike WC3 -- this gives a very fluid feel to the fights. Learning curve is low as everything operates on mouse with few keyboard shortcuts to remember.. WITHOUT sacrificing variety of possible strategies. Basically User Friendly interface. So let's pose the question: Which of the following is most interesting in Battle Realms... - visual effects - simplicity of the gameplay - variety of strategies that are available - online play - story line Answer: YES! If you like RTS, you'll enjoy this one... There's a reason it's got nearly 5 stars with close to 50(!) reviews~ One IMPORTANT thing... download the BattlePacks (patches) from battlerealms.com. BattlePack3 makes it so MUCH more challenging.
Rating: Summary: High Quality RTS Review: At first the game seemed a bit "iffy", but then i installed it :). The graphics are very well done and the game play is excellent. You tell your units to attack and they run after the enemy and start attacking and keep on attacking till the enemy is gone or all dead. If enemies come near your troops attack automatically. The storyline is good and the ability to choose your route along the way is great. I recommend this game to all RTS gamers.
Rating: Summary: The Fight For The Realm Review: Battle Realm supports a very innovative engine with superb gameplay. For an RTS, it gives intricate gameplay and an in-depth and downright interesting storyline. A variety of strategy can be formulated from the unit chemistry making 3rd tier units counterable with 1st or 2nd tier units and keeping the balance. Instead of most RTS games that immitates other earlier RTS games, BR innovated it and gave us a beautiful games from the outside to the inside.
Rating: Summary: Sheer Brilliance Review: Battle realms for the PC is a work of tactical masterpiece. The graphics are the best i have ever seen in a strategy game. The variety in the 4 clans is really cool, offering the best and most differed gaming experiances since Starcraft. The multiplayer leaves a little to be desired, but if you are not a huge multiplayer and enjoy a little bit of point and click gaming, Battle realms is a breath of fresh air on the PC and over all, is hugely enjoyable and alot of fun.
Rating: Summary: Big Potential but Review: Battle realms has alot going for it, Cutting edge graphics, slick sound, nice story, and innvation. However, where it fails, is in The most basic thing, combat. First of all, I wanna say this game isn't bad, it can be enjoyed if you enjoyed games like RA2, or its expansion. But those games also had bad combats, why? The entire fights are simply taking groups of units, charging them into the enemy, and hoping for the best. "Battle Realms does have a few gameplay issues that diminish some of its strategic appeal, as the action can prove to be difficult to manage" Gamespot said. Well that's just that. When I play a strategy game, I play it for the battles. Games like myth, or Starcraft had awesome battles, same for AOE and Empire Earth. But when the entire battle is just clicking and hoping, you're losing the strategy in RTS. Also, resources is this game is something very simple, despite what gamespot said. Water is endless, and rice can be watered forever. Also, there's a cap on resorces, which is just plain stupid, after you reach the cap, you don't any more then one waterer, and one ricer, so you just spend it all on units, the best one ofcourse. Unit balance within the clan is lacking, everybody usually just build the highest ranking unit (by training a peasent in all the facilities), and it's hardly expensive either! now I ain't saying FX aren't important, but they shouldn't, EVER, be important then gameplay. X-com1, or starcraft, games with nice graphics, but unbelievable strategic apeal. A few more complaints. A. For some reason, the entire map is revealed (tough fogged), so instead of going to places you haven't been, you gotta check the entire freakin' map, because you have theoritticly been anywhere. B. There is no zoom, no spin, nothing of any graphical manuevering you can do, Why? beats me. C. Peasents are very suicidal, instead of running as they should, they charge head on into the army. D. Ranged units are nearly useless, as when approached, they must use their bow/crossbow/whatever in order to melee, and let me tell you, they always get approached. E. You can only build on flat terrain, there is no flatning like normal RTS. So your buildings are spread thin, and defensive towers are limited at that. F. I remember being said, that yin/yang points are to be given according to good/bad acts, but it's given according to kills in battle. Biggest Turnoffs: No unit formations; controlling units while on the attack is cumbersome at best; no hard numbers for units; no group command buttons; no random maps and no map editor.Multiplayer really only playable via broadband connections; a few lockup problems with GeForce cards; Alt-Tab crashes the game (A patch was released that fixes this). To summirize, This game coulda been great, if the combat was just a bit more focused and less chaotic. I guess I just want to micromanage. It's usually frowned upon, But how automatic can the game get! I felt like I was watching my units fights more then I ordered them to. If you really want an RTS. With a literaly gigantic community I would go for Empire Earth. There are thousands of players online and the game has 300 units in total. 200 mp and 100 specially for single player. It spans 500,000 years too which is 14 ages. You can choose which ages to play or you can play all of them! From Prehistory to the future. ...
Rating: Summary: A change of pace. Review: Battle Realms is a breath of fresh air, in a often innovation-less genre. Most Strategy games are just copied of other Strategy games. But Liquid has shown a good bit of innovation here. Its not as innovative as, say, Sacrifice. But its a lot more different than the average C&C/WC clone. You start out with only one unit, the lowly Peasant. They auto-generate from Peasant huts, slowly take longer to come out. You then 'train' the units, sending them into one of four training buildings. But there are more than four units, three of the four builds(The non-Healer producing buildings) can have the units they make cross-train. For example, a Serpent Musketeer produced from the Alchemists Hut, can train in a Tavern and become a Raider. There are four tier one units, counting Healers. Then you have three tier two units(Trained twice). And finally you have one tier three unit, who has trained three times. However, these tier three units are not bread and butter. The correct tier on unit can beat him one on one. Every unit has an enemy unit(More often units) that they can kill one on one, and they have their counters. So, you can't build a army of Samurai or Ronin and expect to win. A unit, no matter how powerfull, is no good against a enemy that has good armour against his attacks. There are four races, which are fairly unique. And there is also 'Battle Gear' for units. Like a special ability. Most units can have two, for instance the Serpent Musketeer can have Sniper Scope, long ranged with high damage(Though once again, if the unit resists that damage type, its useless) or Blast Shot, which busts buildings to bits. This add variety to units that might otherwise be ignore. A Crossbowman is fairly useless against a lot of units, but their Weakness bolt can turn the tide of battle. Unit upgrades are bought with something other than rice and water(the normal resources used). They are bought with Yin/Yang. To get Yin/Yang, you must engage the enemy. This allows the aggressor to have an edge on someone who dits in their base. Yin/Yang is also used to buy Zen Master, or heros. If they die, fear not. They can be bought back, after a period of time. If you are still reading, stop and buy this game!
Rating: Summary: this game is tight, yo! Review: Battle realms is an all around good game with excellent graphixs and goofy characters.What makes this game different though is that it's 3-D. Unlike starcraft or any other strategy game it's not 2.5 d. Any way it's a good game and here's why. GRAPHICS:8/10. Well the 3-d characters have there advantages. Like the fight scenes are a lot more interesting because being 3-d makes the soldiers able to do more stuff. Although i kinda like the old sprite looking guys. SOUND:8/10. Some characters good voices while others are cheesy. like the dragon dudes. CONTROLS:9/10. If you've played any other strategy game you'll feel right at home. Nothing new and improved though. INGENUITY:10/10: This is perhaps where battle realms does the best. First off, there's 6 clans (If I remember correctly). But you don't just get guys. You train peasants then make them train in different army places. But the peasants can train in more than one, making tons of combos. And there different in every race. THAT is cool. Overall:8/10. It's good, but not outstanding. If you can only buy 1 game, wait for Warcraft III. The only real flaw in this game is that there's no MAC version! What's up that???
Rating: Summary: great game Review: Battle Realms is the BEST RTS sence star craft. iv played alot of them and they all are crude compaird to this game. I just wish more ppl played this game so there where more ppl on-line. if they had the comunity and the other fetures that blizzard has, it would be the best game there is. but well have to wait for liquid to get as popular as blizzard then great things will happen. some one needs to replace blizzard because they are lacking in qulity. Liquid is one of the best up and coming compainies i can think of. and i cant wait to see what they have coming up for us.
Rating: Summary: Best strategy game out there. Review: Battle Realms is without a doubt the best strategy game of the year so far. Unfourtanlly Battle Realms has been underrated and underplayed by critics and gamers alike. The gameplay is new and inniovative. Unit production is much deeper than other strategy games as instead of creating from a list of units or creating from one structure, you can train peasants which are generated automaticlly. You train a peasant by sending him to a building of your choosing. this turns the peasant into a sepcific warrior which can be trained further by sending him to a different structure. Animations of all the units are fluid and complete, and the attack/idle animations are different and each unit alternates through a set of them. Forests can block your view, but trees can be burned to the ground or chopped down. If units run trough forests, a forest alert of flocks of birds will fly up, revealing your position to the enemy. If it rains, fire wont be as effective against structures as the rain will put it out. The game also has a map editor avable for download at the offical Battle Realms website. Battle Realms has a multiplayer mode, skirmish mode, and a single player campaign. The single player mode allows you to play the story as either the dragon clan or serpent clan, while all the clans are playable in skirmish or multiplayer. Custom maps can also be used in multiplayer and skirmish mode. Battle Realms has many different features. Horses are generated on every map, and can be mounted to fight with and aid you in battle, or depending on your clan, can be fed to wolves to create new units. There are 2 primary resources in Battle Realms, these are rice and water, both are used to construct buildings and train soldiers. There are 4 clans/races in Battle Realms, Dragon, Wolf, Lotus, and Serpent You can upgrade your soldiers at the buildings you create them at, these upgrades cost yin or yang, depending on your clan. You gain yin/yang by engaging in combat. The hero's/Zen masters in Battle Realms all have their very own special ability, and are different for each clan. Also, most units have an innate ability. These do not cost reasources, and are activated automataclly. In addition to Health, units have Stamina. Units can run or/and use battle gear at the cost of stamna (with execptions). When they're out of stamina the unit can not run or use certain battlegear anymore. Battle Realms is a great game. visually pleasing, amazing sound and story, and most importantly, very fun.
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