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Temple of Elemental Evil: A Classic Greyhawk Adventure

Temple of Elemental Evil: A Classic Greyhawk Adventure

List Price: $29.99
Your Price: $24.99
Product Info Reviews

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Rating: 5 stars
Summary: Awsome!!!
Review: just awsome in every way finally did it right you will not be dissapointed in this game at all!!! yes there are some bugs all game have some but are normally fixed with a patch!!!! once we get it this game will be perfect. Finally a true d&d game

Rating: 5 stars
Summary: The Game NWN Should have been
Review: The rightful heir to the throne the Baldur's Gate series once held is almost here!! When are developers(and publishers) going to realize---it's the gameplay, stupid! That's the reason that NWN and its expansion packs are headed directly to the bargain bin. That's why BG2, a game that was completely 2D while everything else was 3D was one of the best reviewed and best selling games ever. That is why This Game is going to do well, and deserves to do well. These guys know their gaming fans. They want rewarding gameplay, multiple detailed storylines, gorgeous graphics(even if they are mostly 2D), and a game that feels like its filled to the brim with character. Not bland environments that bore the gamer to sleep.

If you ever played Baldur's Gate, Icewind Dale, or any other roleplaying game, and just wished it had more depth--then Temple is the right game for you. Please, buy this game! Don't let the mindless clones like UT take over the gaming market! Buy this quality product and make a statement you want substance over nice packaging and snazzy-sounding features on the back. It's what's inside the box that still counts, right?

Rating: 5 stars
Summary: Temple of Elemental Evil
Review: Troika, a group of RPG veterans who have worked on such great games as Fallout, and Arcanum, are about to release a game we have all dreamed about.

Working with WOTC, and even Gary Gygax himself, Troika is recreating the Temple of Elemental Evil so that it will be the first 3.5 edition Dungeons and Dragons computer role playing game.

Total faith to the 3.5 rules, and total faith to Gary Gygax's classic module is what Troika is making in their development house. Expect classic turn based RPG action, in a module that will delight both old and new fans of CRPG's.

This game is not out yet, nor is any demo, but with Troika at the helm, expect this game to be handled well. These guys know how to make a good RPG, and with the Temple of Elemental Evil as source material, it is hard to go wrong.

Troika + Gygax + D&D = RPG hit

Rating: 3 stars
Summary: This would be 5 stars, but for the bugs
Review: This game has enormous, but as yet unrealized, potential.

I spent a great deal of time 20 years ago playing the original D&D. Although the rules have changed somewhat, this game is easily the closest to that pen and paper experience any game has come. I particularly like the fact that parties have different starting points and motives based on party alignment, and that different dialog options are available based on skill level in interpersonal relations. This gives the game a role-playing feel that is unsual for a CPRG. Combat is immensely enjoyable. Although the interface is a little difficult to learn, once mastered it makes game play truly enjoyable.

Now for the gripes: I am not at all amused that Atari took my $50 to be an involuntary beta tester. This game should not have been released in its current form. Although the game has not proven to be literally unplayable for me, some of the bugs completely disable certain features of the game. Many others are so obvious that it is quite apparent that either (1) no one bothered to quality check the game, which seems hard to believe; or (2) no one had any compunction against releasing an unfinished product to the market, which seems more likely. I do not expect perfection; every CPRG I've ever bought had some bugs that needed to be patched. This one, though, is astonishing in the frequency and severity of problems. For this, I blame Atari, not Troika.

That being said, I hope to see a patch (very, very soon) and hope to see a sequel. I'll be playing this for a while, I suspect.

Rating: 1 stars
Summary: Probably the worst CRPG ever.
Review: I played PnP D&D for years. If I wanted an exact copy of it on PC, I'd still be ticked off about wasting $50 on this pice of garbage. I wanted a bit more "pc game" out of this pc game. This game delivers when it comes to it's adherence to the 3.5 rule set and formulae, but as a video game it is a piece of junk. D&D fans would be better served by investing in the latest books and playing the traditional way.

The graphics are god-awful. The background environment in the entire game is 2D. This game may have been on par in 1999 with the then current level of graphic complexity, but it came out at the end of 2002, when Neverwinter Nights had already been on the market for some time. NWN graphics were and are far superior. In fact, Baldur's Gate II graphics are/were far superior. I dare say I believe BG ONE had better graphics.

Buggy? This game put a whole new meaning to the term "buggy". It crashes. And it crashes. And it crashes some more. Despite the garbage gui, it still slows to a grinding halt even on my up-to-date pc. Even with the patch I have yet to be able to complete this game.

Support? You won't get any from the producers of this crap-fest. In the words of the head honcho, "...I like to put the [completed games] behind me and move on to the next project..." I've been keeping track. A second patch, which is supposed to fix the problems the first patch either missed, or created anew, has been promised for over a year. Release dates are promised, then the developers just disappear for a time. No, I don't ever suspect I'll ever be ableto finish this game.

Linear. Probably the most linear RPG created in the past 6 years. You get no opportunity to explore the world...mainly because it doesn't exist. Despite the games strict adherance to the D&D 3.5 rules, it doesn't even give you remotely the same experience as TOEE gave when played on PnP. The side quests are a joke. They are the worst example of fedex I can think of. "Go tell him I said OK I'll wait here." "He said OK." "Tell him I said I like OK, I'll wait here." "He said he likes OK." "Good. Tell him to come here. I'll wait here" etc, etc, etc. This is just an example of the hours upon hours of useless "missions" you'll perform. And you have to perform them as they unlock certain key mission areas. So in a sense, they aren't side quests at all. You are STUCK doing them in the exact fashion and order.....linear. No, you cannot wander off into the woods to explore.

If you like D&D...buy the 3.5 rule books and go play the old fashion way. You'll have a much better time. If you want a D&D based game for your pc, go get Neverwinter Nights and both expansions. Besides, theres thousands of mods out there to keep it interesting for years. NWN has the potential to stay around for as long as Elder Scrolls has.

Rating: 5 stars
Summary: The successor to Baldur's Gate
Review: This game has by far the closest implementation of the D&D rules of any game I've played. While the developers of Neverwinter Nights changed the 3E rules at will, Troika has gone out of their way to implement the rules faithfully. The turn-based combat is the most enjoyable of any RPG I've played and reminds me of the fun I had playing Jagged Alliance. You have dozens of options in battle, from charging to launching full attacks to preparing an attack to interrupt an enemy spellcaster. The game has over three hundred spells which grants your spellcasters a multitude of ways to deal with hostile situations. The graphics are beautiful and highly detailed. Every time you put a new hat or cloak or robe or piece of armor on your character, the model is updated. I spent quite a great deal of time dressing up my characters so that each would have their own distinctive look.

The game does have some bugs. I myself only experienced a single CTD and a couple of the item crafting bugs. From time to time, the game has also been a touch sluggish when there are a lot of NPCs on-screen. However, a patch is already in the works by Troika so these problems should be rectified within a week or two.

Rating: 1 stars
Summary: Similar to an ant farm
Review: I've read many of the reviews of this game and notice that everyone keeps saying it's "buggy". Well, I wouldn't know about that, as I can't get through the tutorial without getting a massive headache. Why, you ask? The font is too small. I do not know why, but this seems to be a problem that not many reviewers have picked up on.

Even in 800 X 600 mode on a 19 inch monitor, you have to sit about one foot away from the screen to read the text clearly. This does not make for an enjoyable gaming experience. Unfortunately, there seems to be a trend toward using barely ledgible font in many new PC games.

I must defer any other commentary about the game's "bugginess" to the other reviewers. I salute them for being able to play it even for a little while. Nevertheless, I think that a word of warning should go out to any gamers who don't like the idea of duct-taping their heads to the monitor.

Rating: 4 stars
Summary: Not a bad game - worth a playing through
Review: This game definitely was worth if for the price. Though unlike the Diablo series, replayability is minimal since the quests, dungeons and areas are all the same the second time through. But from an old school, turn based combat, D&D game, I thoroughly enjoyed it. It has it's bugs, the most annoying of which is NPCs taking their share of the treasure first and encumbering themselves permanently with junk they won't ever sell or drop. But over all the graphics were good, the gameplay fun and the user interface easy to use and much improved over the Pool of Radiance.

Rating: 1 stars
Summary: Too buggy to bother with
Review: This game reminds me why I switched to console gaming. I troubleshoot computer problems all day. The last thing I want to do when I get home from work is to troubleshoot a game.
I played the game without patching it and it worked fine except that I couldn't even get through the tutorial because the magic user's menu didn't provide the option to cast an offensive spell.
I applied patch 2 (which is 1 and 2 combined) so far so good. When I applied patch 3, the game would no longer start. It would kick me back to my desktop every time.
I've spent about an hour poking around forums, but you know what? Shove this game. They should be PAYING me to do this much work. Thank God I only paid $5 for it at the 5 Below store.
Thanks "Atari" for turning a title with a fine lineage into 1 more pound of weight that my garbage men will need to cart off come Monday morning.

Rating: 3 stars
Summary: Needs more patches
Review: I waited on this game because the reviews said that it was buggy. Three patches later and it still needs a lot of work. I suspect that there wont be any future patches.

When it works the game is great. There are tons of sidequests and the battles are enjoyable and I like the interface a lot. I'm old enough to have played the ToEE module when it came out originally so this one brings back a lot of memories. If it was bug free this game would be a five star game. Unfortunetly the bugs keep a comin'.

Bugs (playing with patch 3):
My magic user stopped gaining spells about half way through the game. He had an 18 intelligence so why did he stop acquiring spells? I don't know but since that's sort of the point of the magic user it kind of made him rather wimpy.

NPC's always take part of the spoils. You have no choice in this and you can't take these spoils away from them ever. It's all well and good until they become overburdoned and you can't do anything about it.

There are also the classic freeze-ups, slowdowns and spontaneous shutoffs. The game actually seemed to get worse the more I played. I would put this game in the heartbreaker catagory. You want to love it but it just keeps finding ways to make you mad.

A few non-bugs also bothered me. Early on in the game your characters are absolutely PATHETIC at hitting. There're few things more frustrating then having eight characters surround a creature and all wiff. Actually this habit of missing everything lasts well into the game. I also wish they didn't have a level 10 cap on the characters.

Recommended for gamers with lots of patience.


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