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Command & Conquer Red Alert 2 Expansion: Yuri's Revenge

Command & Conquer Red Alert 2 Expansion: Yuri's Revenge

List Price: $14.99
Your Price: $14.99
Product Info Reviews

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Rating: 5 stars
Summary: This game is a must have!
Review: This is my favorite game. This game is the expansion to Red Alert 2. In this game Yuri comes back to try and take over the world using is mind controll technology. This game has many new features!

New Allied Units and Buildings
1. Gaurdian GI
2. Navy S.E.A.L.
3. Robot Tank
4. Battle Fortress
5. Robot Control Center

New Soviet Units and Buildings
1. Boris
2. Siege Chopper
3. Spy Plane
4. Battle Bunker
5. Industrial Plant

What sets this game apart from many games is it is based on a more realistic time. Some of the units, however, are not so realistic. In the game you get "heroes" on each side. For the Allies you get a modern day Annie Oakly, whose is not afraid to get down and dirty. For the Soviets you get Boris. A very powerful unit capable of calling in an airstrike on enemy buildings. For Yuri you get none other than Yuri Prime. Yuri Prime is the one and only Yuri, capable of controlling enemy units and buildings. The game, of course, has a couple of flaws.

Pros
1. The game puts you right in the action of having an entire army at your disposal.
2. The games units are modern day and advanced.
3. The areas you fight in are very realistic.
4. The missions put you in the middle of it all giving choices that can be vital to your victory.

Cons
1. Although I love the game, I must admit that it was put together in a hurry.
2. The Mastermind unit does you no good if you try to to use it as a defensive tool due too its lack of definding itself.

3. The Magnetron is also pointles in the game. It creates a magnatic pull that can do barelly any damage to buildings and pulls any units to your Magnetron. If your Magnetron is defending your base, what good does it do if it pulls the unit towards your base?

Other than that I thought the game was a fun game. If you think that you are going to get any educational value out of this you are wrong! It is a game meant to make you think like a general, attack very cleaverly, and learn not to think that a defense is pointless. If you own this game or are intrested in buying it, I recommend any of the Red Alert series. ...

Rating: 5 stars
Summary: Yuri's Revenge is a great sequel!!
Review: A great game counterpart to Red Alert 2. This takes off right after ra2, having the inferior seeming Allied forces win the war. (Sigh.) However, Yuri has defected from the Soviet Union, building his own excellent army to play in skirmish or internet. You can command all armies in the most fun gameplay of them all, skirmish. New units have been acquired by the Allies and Soviets, to fight Yuri's diabolical army. Anyway, Soviets are making a comeback with all their units, with several marvelous brand new ones. The cool Siege Chopper has a machine gun to dispatch allies or yuris infantry forces, and an artillery cannon, (oh yeah!) to shoot the crap out of the allied structures and massacre their infantry, even the anti air guardian GIs will go down right away to these big guns. Attacking a Yuri base with these requires more caution, as mind controlling units and buildings can wreck a small force. Just place them away from Psychic Towers and fire away! The Soviet hero unit, Boris, is better than Tanya, as his range and ease of use is greater. Place a laser designator on any building, and some MIGs will demolish the structure with their missiles. The Industrial Plant reduces the build time of their powerful vehicle force. Yuri's army is quite fun to command, as his units are destructive and great to use. His miners are pretty good, but the slaves are extremely low on health, so guard them carefully. His Iniatiates are the best basic infantry, and are very dangerous when garrisoned in buildings. His Yuri Clones and Prime can fry infantry, (civilians) and control them. Primes can take over most of the armies buildings. The Virus sniper kills infantry with a toxic residue. His brutes are hulks that can crush tanks and infantry that stand in his path. His vehicles include one similar to the Grizzly and Rhino, the Lasher, and a Gatling Tank that has spinning barrels that can tear apart army men. Another addition to his mind control technology is the mastermind, a vehicle able to control 3 units at a time. (ONLY THREE PER DEVICE!!) Magnetrons can fry buildings and drag vehicles in the air with a magnetic beam, which won't effect infantry. His structures and Naval Yard are neary identical to the three armies ones, except the Psychic Tower can mind control units, and Gatling Cannons are emplaced anti infantry guns. Yuri's Naval Yard produces Boomer missile launchers like Dreadnaughts, and torpedoes like Attack Subs. His superweapons are the Genetic Mutator and the Dominator. Mutators turn any infantry into Brutes, while the Dominator controls and destroys everything in a wide radius. The allies are still here, and have mind control immune vehicles, (don't be TOO afraid of them) which are Robot Tanks with weak armor, and the massive Battle Fortress. 5 or so deployed grouped up Siege Choppers and some Lasher Tanks are enough to destroy a single Fortress, and a Yuri Clone can take one over with his mind. The way to build Robot Tanks for allies is to build a Robot Control Centre.
Yuri's Revenge has some gameplay changes. Team Alliance has maps designed for close battle with teams.
There are some neutral units on some maps. Civilians can carry very weak pistols, and automobiles are good to mind control and scout with.
If you read this review, just play this COOL GAME!!

Rating: 5 stars
Summary: i love it
Review: i love this game, personally i think it's the best game ever made by westwood. I recommend anyone to buy this and the regular Red Alert 2 becuase it's needed for yuri's Revenge, I think they should make Red Alert 3:) it's awesome

Rating: 5 stars
Summary: If you enjoy RA2 then buy this now!!!
Review: Unlike some of the other reviewers who are speculating on the quality of this expansion I am speaking from experience. I just purchased it and can't over emphasize how much it improves RA2.
Yuri's Revenge brings a whole new faction to the Red Alert universe. Yuri's army is very well balanced with the other two warring sides boasting a plethora of mind control and disruption tactics. Don't worry about the original sides, the Allies have a new battle fortress and robot tanks and the Soviets have siege choppers and a commando named Boris to deal with him.
Unfortunately his army is not selectable in the single player campaigns, which contains 7 new missions each for both the Soviets and Allied forces. But who cares, the multiplayer is where it is at and Yuris side is definately capable. Speaking of multiplayer there is a 10 mission cooperative campaign playable online (I haven't played this portion of the game yet though).
If you don't play online (cmon give it a try losing is a way to learn to play) then owning Yuri's Revenge is not a necessity. But if you do or are thinking about it then get this now.

Rating: 5 stars
Summary: A few tidbits
Review: Well, I have been fortunate enough to learn a few things about this highly anticipated expansion and just thought that I should say this- It will rock. Yuries Revenge will have all the aspects of Red Alert 2 along with a host of new ones. To start with, there is something that has never before been done on a C&C game- a third faction. In this case, the Yuri faction. Yes, that means you have the Allies, the Soviets, and the evil Yuri fighting againt each other all in one game. Some other great features include new untits for the allies and soviets, including Boris, a new soviet hero who bombs building at long range, the soviet siege chopper, which doesnt get nasty at all untill it lands, an actually big tank for that allies, and new game features including 3 mutiplayer campaigns (yes, I really mean multiplayer campaigns) where you and a buddy fight 3 missions per campaign as each one of the three factions against the other two factions. There is also one multiplayer super-mission in which you fight as the allies and the soviets both teamed up against Yuri. The people at Westwood designed this mission to kill. You probably won't come close to beating it the first 40 times you try. The all-new Yuri faction is not physically strong, but uses its opponents poweres against them. For example, mind control toweres- the first 3 units that dare to enter into it's range are yours. Also one of Yurie's super weapons can be used anywhere on the map like a nuke- only it doesn't destroy the other guys units- it takes controll of them. *Tip-- Spread out your appocolypse tanks if the other guy has one of these* In short its gonna be a great game and well worth the money. You're gonna be impressed the first time you play it. - The Amazing One

Rating: 5 stars
Summary: Great Strategy in Multiplayer Mode
Review: I'm a huge fan of the Command and Conquer series, so buying Generals didn't require any thought. We were rewarded with great graphics and amazing multiplayer gameplay.

First, the good. The graphics are quite impressive, definitely a step up from previous games. The various terrains - from snow to sand to grass to concrete - are well done. The trees sway in the wind. The units leave little tracks as they move, the construction of buildings makes you really feel like you're watching an army base get built.

The sound and music is well matched and makes the game feel realistic. Controls all work just the way you'd hope they would - after so many games they really have that down to a science.

On the down side, the usual problems in strategy gaming exist here. pathfinding isn't always perfect, units get stuck against buildings or in chasms. The campaign missions help you learn your skills but aren't extremely challenging.

Still, as with just about every game that comes out today, the built in gameplay is merely a training ground for the real challenge of multiplay. There's no way a computer could compete with the challenge posed by a real human being with experience and knowledge at the other end of the map. This game really shines in multiplayer. The three sets of units are well balanced, and if you get yourself onto a large map with teammates and opponents, you'll be hooked for months.

Skirmish mode is quite fun too, earning medals for different accomplishments.

Definitely a great game for any strategy gaming fan!

Rating: 5 stars
Summary: Generals is AMAZING!!!!
Review: The game I am writing a new fiction in a line dating back to 1996, and this game revolves around the events currently happening. This is Command and Conquer Generals, three sides go to war. these are China, the United State, and a terrorist group called the Global Liberation Army try to takeover the world. It sounds like the events of today in a game.
This game has EXCELLENT graphics (which shows what multi-Gigahertz procesors and 128 bit Graphics cards are for,) great gameplay, except for the easy artificial intelligence compared to other great games such as Starcraft, which was probably the best RTS ever made, Command and Conquer, and Warcraft 3. The realistic storyline is a great change from the previous games( such as Red Alert Yuri's Revenge, ect.) A great soundtrack is included, a "general" system lets you recieve different abilities and commands to use. I highly recommend this game:)

Too all of you who hate Generals, go buy Praetorians, thats good, or Warcraft 3 The Frozen Throne when it comes out in June.

GENERALS RULES (but Starcraft does too...)

Rating: 4 stars
Summary: Very Accessible Strategy Game
Review: This is a game that I ended up liking a lot better than I would have thought. It isn't overly difficult or complex, allowing the strategy-rookie to get into the game easily. This is the kind of game where you can play a few missions and then come back a month later and pick up where you left of, without having to re-play the tutorial.

I would have even given this game 5 stars, if it wasn't for a few details that I didn't care for too much. The interface leaves a bit to be desired. I found myself wishing for easier ways to select and group units. Sometimes, I also wished for the game to give me a bit more feedback about what's going on. For instance, when the GLA attacks my base with a SCUD-storm, why not show where it hit on the mini map? Games like Pretorians show how to do this (at least a little) better.

The other problem with this game is that it lets you get away with too much. The game doesn't force you to use advanced strategy. Often, it is enough to just build up a very large number of troups and send them into battle all at once. In those scenarios, I often wish the game would make me find out a bit more about all the great upgrades and special units that are available. Of course, this is a problem the player could solve :-)

Overall, this is a very good game. Personally, I had a lot of fun with this game. Probably even 5 stars worth. But compared to some other 5-star games, it just didn't seem fair to give this one 5 stars as well. It just isn't quite among the very best. But if you are looking for fun without twisting your brain all too much, then this one is for you...

Rating: 3 stars
Summary: Great real time strategy game, but...
Review: Red Alert 2 is a great real time strategy game. There are two different people to play as, the US and Russia. The game is set slightly in the future, with realistic technology. Some of the missions take a long time to do, since Westwood didn't add a cheat engine to the game. However, the greatest downfall of this game is that it has no map editor. The possibilities of this game are not as great as other real time strategy games, especially those made by Blizzard. This game is one of my favorites, but after comparing to other games, it gets points taken off.

Rating: 5 stars
Summary: One of the best "Starcraft style" RTS's in years!
Review: My home office shelf is a game graveyard. I've been suckered into nearly every high profile RTS ever made. When I first played Generals, all the dissapointment, the years of frustration with hyped up garbage suddenly didn't matter.

This game is a gem.

I pay attention to a few key things in an RTS:

1. Diversity

In species or nationalities, units of production, and units of war. Generals has not only an abundance of diversity, it's managed to very elegantly balance them. The Americans, the Chinese, and the Terrorists all win (online) at about 1/3rd each.

2. Pace

Remember Total Annihilation or Starcraft? Those games had you sweating it out from the second a game launched. This appeals to me. You can play a fast-paced game and not have to devote a night.

3. Animation

Units with high detail, beautiful lighting, insanely cool looking explosions....this one has it all! The graphics engine for this game was (at the time of release, and still to my knowledge today) the best on the market by far.

You can very easily play this game online, it (now) has a very well developed playmatch system, and as you win, you gain rank (very addictive attribute).

I recommend this, and Rise of Nations to anyone who loves RTS.

Enjoy...


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