Home :: Software :: PC Games  

Action
Adventure
Cards & Casino
Classic Games & Retro Arcade
Collections
Online
PC Games
Role-Playing
Simulation
Sports & Outdoors
Strategy
Battlefield 1942 Expansion: The Road to Rome

Battlefield 1942 Expansion: The Road to Rome

List Price: $9.99
Your Price: $9.99
Product Info Reviews

<< 1 .. 24 25 26 27 28 29 30 >>

Rating: 1 stars
Summary: Money down the tubes!!!
Review: Running: P4 @ 2.2 with a Geforce 4 TI4600. 512 RAM

Net connection: AT&T Broadband

I got a copy of BF 1942 thinking that "WOW another FPS from EA...GREAT!!!" After all they published the Medal of Honor hits......boy was I disappointed.

First of all I had to install a patch... on the first day of purchase!

Then I learned that the developers of the Medal of Honor game had nothing to do with this game. The people who developed this game, DICE or Digitial Illusions, has never even programmed a successful game. DICE's only game that resembled a hit was a game called "Codename Eagle", which I and I believe majorities of other gamers have never even heard of.

Connectivity or should I say a lack of, for me, kills this game. The ping was terrible even when I was playing on a local server. "Connection failure" warning appears in game when I'm connected and playing on-line.

I primary buy FPS to enjoy fragging people over the net....but the net stability is so BAD I wish that I had waited for PC Gamer or Computer Gaming Monthly to review this game.....it would have saved me ....

Rating: 5 stars
Summary: The Most Fun and Addictive Game I have Ever Played
Review: I have played many online action games (Counter Strike, Tribes2, etc). This is by far the most fun. I love to hop in airplanes an strafe the enemy, parchute out behind enemy lines, and capture control points. Gameplay is balanced perfectly. You are always doing something fun, and are not bogged down with tedium. It combines the best of 1ps action with a great set of vehicles. Way too fun.

Rating: 5 stars
Summary: Great
Review: Great. I love it!! At 26 years old, I should be mature enough to have my priorities straight and get enough sleep for work the following day, but I have the urge to (and I do) stay up playing it until 4:00A.M. I CAN'T STOP PLAYING!!!.AAHHHHHH!!!.

Rating: 4 stars
Summary: Great expansion of FPS concept
Review: Review based upon SP and MP Demos...final version will obviously be cleaned up and optimized more than likely. Or at least until the 1st and 2nd patches come out :-)

This game expands well upon the popular First Person Shooter concept along with some mixing in of opting for 3rd person views.

PROS-
-Great mix of land, sea, and air weapon platforms. Finally able to use all the vehicles and weapons found within a more realistic battle environment.
-Incredible Sound Effects...the sound of artillery strikes for example really pulls you into the environment.
-Realistic open terrain made to scale (need to ride in vehicles to get anywhere in time)
-Shooting physics are also realistic (need to arc longer distance shots)

CONS

-Need very high end system to fully enjoy the game
-Complicated controls
-Infantry mode controls do not allow you to use the right/left arrow keys to turn your body...it only allows you to strafe left and right. I'm very used to using all my arrow keys at once along with my mouse for fine tuning to turn and move rather than strafe ALL the time. This has been my biggest frustration with BF1942 since I'm so used to playing other FPS games.

OVERALL

All around great game that advances the FPS genre very nicely. WWII fans will especially love it. I would give it 5 stars if the controls scheme were cleaned up a bit and allowed flexibility in the turn vs. strafe

Rating: 5 stars
Summary: Possibly the most addictive gameplay yet
Review: This game some of the most fun I've ever had at all scales of multiplayer. Whether we're playing 1on1 at my friend's house via LAN or 32 players online, I can play for hours and not get bored. This game is a true winner.

Rating: 5 stars
Summary: AMAZINGLY GOOD GAME
Review: This game is just too good and unbeleivable, it has no lag at all online, not even with a dial up connection so dont belive ppl who say it lags, the game is so good and you can do almost anything you woould in real life, like going to air/ground/naval units... AMAZING!

Rating: 4 stars
Summary: do they have omaha beach?
Review: I have the single player and it was great with very nice ai... however i found that there was one incredibly annoying bug, sometimes i dropped dead for no reason, other times i dropped dead and was shown a corpse from 3 minutes ago, as well as sometimes i wouldnt respawn, also long load times. but if ea can adress these bugs before the release i will gladly buy... just make sure to check out a magazine reveiw first.

Rating: 5 stars
Summary: Yeah there was lag, but . . .
Review: When I first downloaded the multiplayer demo, I found that there was a lot of lag. Even when connecting to servers where the ping was low. However, through experimenting, I found it was my computer. Strange even though I have a 1800xp athlon with 512 ddr. I was running with a geforce2 mx200. I had been in the market for a better video card (newer), and I bought a ATI Radeon 7500. After installing, I found that the lag had gone away. Maybe the lag issue comes from the fact that this game has extensive detail, and my previous card, which I must admit wasn't half bad, just couldn't keep up. Or maybe the code isn't kosher with NVidia. I'm not trying to promote ATI, certainly both cards are wonderful. I am just telling you what I did to fix my situation. Also, they have a multiplayer patch out now for ASE (All Seeing Eye) (Get it, its worth the [money]) ASE is definetly greater than game spy. The ping times are accurate! Oh and they have also promised a linux version, or client, in the making. (Hopefullly not another Neverwinter promise:)) So that was it. Get a new card, or hope that they optimize code for NV. This is an amazing game. Surely will set a standard. (BTW at 3am on a monday morning there were over 8000 people online playing! This is gaming madness!)

Rating: 4 stars
Summary: Almost Amazing
Review: I'll be the first to admit that I'm a WWII nut, I've been playing Day of Defeat since 1.0 and play a lot of Jane's World War II Fighters. When I heard about Battlefield 1942, I was really hoping that it would fill the gap between those two games, perhaps with a little operation flashpoint thrown in. I was suprised, somewhat. The game is truely amazing, the graphics are good for an Online game and the action tends to be fast. The various vehicles are there and they are rather amazing. Between them and the classes you can play any role you want.

The good ends there.

My problems with the game are mostly the controls. They feel a little loose to me, especially in accuarcy. I've seen 2 people with automatic weapons circle each other firing constanly and hit absolutely nothing. After reloading twice, this constant strafing becomes ridiculous. Accuary is horrible with any weapon and can make the game a true nightmare. Another problem, albeit a more personal qualm, is that the sniper rifles only does 1 hit kills to the head. In addition to the absolutely horrendous reolad times on bolt action rifles, it makes sniping weak compared to the other options one has. The servers are sparse and hard to get into, they're all either laggy, empty, or full. Those that you can get into are swarming with newbies at the game, understandable, but many of them resort to team killing after about 3 minutes of frustration putting a dampener on everyone's fun. Also, THE GAME DOES NOT SUPPORT JOYSTICKS. The full game will I've heard, so this is a minot issues as well, but try telling that to the Jane's nut who can't even take off.

In any case, the game has great potential. If some of these issues are worked out in the final version, this will cause both my Jane's and Half-Life CD's to go unused.

Rating: 4 stars
Summary: Amazing potential, partially realized
Review: This game combines the best of many recent titles, from Tribes2 to Medal of Honor and adds in enough different vehicles to keep any die-heard gamer in training for weeks to master them all. The creators of similar games expect you to pay [price]/month for what this offers for free after you open the box, which will certainly have an impact on the MMPO market. The sheer number of different combination of maps, (each of which has their own subset of vehicles available to either side) vehicles and character classes will be guaranteed to make this a popular game for a long time! The game also has the courage to throw out the old gaming standard of running over a floating icon to increase ammo or health. You increase these by standing next to lockers or crates of equipment which cause an indicator to appear in the right side of the screen, and after a short time you automatically restock. The same system is used to take over control points - stand close to a flag and after a time it will turn neutral, and if no enemy units are within the flag zone it will soon turn to your side. In that way a single competent player can keep a spawn point from switching to enemy control by hiding in buildings nearby.

The game itself could be better though. The graphics requirements will make gameplay on anything less than a GeForce 4x00 or better card choppy, and even on a nice card the levels lack the detail or quality of effects seen in Return to Castle Wolfenstein. The processor requirement for servers is also quite a bit higher than other games - thankfully Digital Illusions has added an indicator in the multiplayer selection screen to let you know if the server is trying to host too many players so you can avoid the resulting mess. Even on a decent server some warping still occurs and can be most annoying when it causes you to miss with your limited ammo and very long reload times. Combat can be frustratingly (intentionally?) realisitic with a lack of good impact graphics to let you know if you are actually hitting your target and highly inaccurate weapons. Many of the long range weapons such as tank and ship cannons also have curiously short ballistic paths making targeting difficult. The UI system for respawning is clumsy and slow to respond, often missing a last second change in spawn points or class change and lacking automatic features to choose a spawn point for you if there is only one left.

Despite these problems, the game has serious potential to be game of the year thanks to its fast and furious gameplay and amazing variety of vehicles. Hopefully the creators will continue to work on some of the rough edges and also release more maps and map making tools for the public.


<< 1 .. 24 25 26 27 28 29 30 >>

© 2004, ReviewFocus or its affiliates