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Unreal Tournament 2003

Unreal Tournament 2003

List Price: $19.99
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Product Info Reviews

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Rating: 5 stars
Summary: I have gotten my hands on the beta!!!
Review: I have gotten my hands on the beta by a fellow member of my hotline server. He gave me the first official beta of the game, and now, after writing one review, I am here to tell you about the beta.

First to start out with, the graphics are outstanding. Don't expect them to be even close to Doom 3, but they are great! Very nice details, and outdoor terains look great for just the beta! The controls are great and the response is superb. The music is a bit annoying after a while (it plays techno music repeatively over and over again over the sound effects). They will probably do something about this in the real release of the game.

The physics are the best part of this game, to my opinion. You never die the same way twice. It is that good! The guns have different effects in different ways. For example, the shock rifle goes for a pushing motion, thus having the victim being thrown to the floor, and then blown into bits. The lightning gun, though, goes for limb removal. If you hit the victim in the arm, he will have no more arm! You shoot him more after he's dead you will find the body parts flying everywhere, one by one. The assault rifle, riddles tiny wholes in the body, making guts and blood go everywhere.

Now, remember folks, that this is 5 stars for the beta. If the beta was this enjoyable, you can expect the game to be even better on release. I can not take away credit for any of the down sides, for that is what a beta is for.

The AI was acceptional, but remember that this is a beta.

There is no multiplayer, so I can not give you the info on that.

The other complaints I have had about this game is that the same voices are in this game. You will hear the male one, male two, (and that is it in the beta), just as they were in UT. UT's voices were great, but they need to change.

UT2003 has been what I have expected. It was a great joyride to senseless violence land. It will suck precious hours away from my life like the previous version did.

Rating: 5 stars
Summary: Looks great
Review: After how well URT did a few years ago, this game has a lot to live up to. And I'm betting it does. The graphics look incredible! (By the way if you don't have a 64MB or higher video card I suggest you buy one before you buy this game because you wont be able to play it)

Rating: 5 stars
Summary: Forget Unreal Championship
Review: It is quite obvious that Digital Extremes, Infogrames, and Epic Games are going all out for this game. I am much more interested in this than the X-Box game, because X-Box is a bad console. For console gamers, Gamecube is the way to go. It has a controller with only one zip code, and it has much better games. But I digress. I have seen more gameplay of Unreal Tournament 2003 than the rest of my friends put together, due to some inside sources. The graphics are stunning, the "never seen before" death animations are there, and the gameplay is the same good old frenetic action except with much better graphics, more weapons, new modes of play, and more focus on team-based play with more intelligent and realistic AI that acts more human than any before it. Technologically, the game has come far. The gameplay, graphics, sound, and overall fun factor are on track to make this an excellent sequel to an excellent game. To that X-Box loser, i mean, lover, the control scheme in the Unreal series will be massacred on the ugly, bulky, hard-to-use X-Box controller. The only way to feel Unreal is with a nice computer, keyboard, and mouse. Unreal Tournament 2003 will evolve multiplayer action gaming just like its predecessor.

Rating: 5 stars
Summary: Different that UT, still a must-own!
Review: Yes, I HAVE played the (beta) demo. Yes, the graphics are, ahem, unreal! Hardcore, talented UT fans will be disappointed by some changes--for example, the translocator needs charging (gasp!) UT2K3 is more team-oriented, and being a sports fanatic also, I found it a pleasing tweak to the play of the original. I cannot wait to see the final production! Storm the stores and buy every copy--the day UT2K3 is released, the 'net will see traffic like it hasn't seen since the Victoria Secret online fashion show! But, if you see Con_Artist on your server, run--I'm deadly :)

Rating: 5 stars
Summary: unreal 2003 might still have one tiny problem
Review: Will there be a facing worlds level? will there be alternate gravity settings? can i still have rocket arena? I MUST KNOW!!!!
can i eat cheescake with a rope?
I must know!!

Rating: 5 stars
Summary: Xbox could be better.....
Review: Definetly looking forward to the release of this game. UT was so good, and with new guns and better graphics, it should be even better. There is always the fact that, if you own an xbox, it might be better to wait for unreal championship to come out. The graphics should be even better than any pc game, and there are new guns, maps and characters. If you dont feel like putting in the money for an xbox, go for it!

Rating: 5 stars
Summary: The Sequel to a very fastly selling FPS
Review: UT was probably if not THE BEST, one of the best games of the year. It had jaw-droppping graphics, superb gameplay, and excelent, diverese weapons. Unreal Tournament 2003 is going to be excelent. UT2003 is going to have BETTER graphics (and boy do I mean better), BETTER gameplay, and BETTER weapons (same weapons but some of them modified and others are totally new... They might even have grenades that you can through, unlike its predecessor).

New graphics engines will come into play with UT2003. There will be a new physics engine and a new engine called Skeletal Animation, which animates every single different bone in your body, and not just the whole body itself. By that, I mean that instead of the body moving while running, the arms, legs, and whatever else needed to run will be animated. In most games, only the body is animated when running. In UT2003, we should see people's heads moving if they are looking behind their shoulders, or see their legs bend and fly before they jump.

The new physics engine will be a great addition to the game. Almost like Soldier of Fortune, it has a great physics engine so that you never die the same way twice. If a rocket comes at your left leg, your leg gets blown off, and thats it. If you get shot by a plasma rifle, then you will go flying into a wall, and then fall down. If you get shot in the side by a sniper rifle, you will fall down to the side.

I also have heard that if you fake your death (Please tell me alteast ONE MAJOR UT FAN KNOWS YOU CAN FAKE YOUR DEATH BY PRESSING THE KEY!), you can get stepped on, and if you get stepped on enough, you will lose all of your heatlth and die, a great new feature (haha).

Well, UT2003 looks like it will suck me into senceless violence land again infront of my computer, just as UT did. UT2003 is a must buy, for all computer gamers alike. Regardless if you move tanks across pixels, or if you move your troll around in dungeons, or even if you manage a family or house, UT2003 is for you!

Rating: 5 stars
Summary: Unreal Tournament Preview
Review: The game itself is very similar to the original Unreal Tournament in gameplay, meaning it'll still have single-player, deathmatch, and team-based levels. Many of the current weapons from the original game will also be included here. However, the graphics of the environments, characters, and even the weapons have been remarkably improved.

The environments in particular have taken a major facelift. Indoor arenas still look cramped and mechanical as if you're in the middle of some robotic manufacturing plant. The pipes on the walls jut out prominently and grills and steam vents are everywhere. All in all much more detailed and realistic looking. The outdoor environments are particularly nice with a combination of grassy and rocky hillsides, detailed trees and waterfalls. Even running into dense brush will make blades of tall grass obscure your view. It was interesting to see this combination of nature and machinery as players access mechanical elevator platforms at the base of a hillside. In another level, players could blast away at each other inside and outside a snow-covered city in the middle of a blizzard. Another level took place high up among a large forest, something you might see in Lord of the Rings or Everquest.

A demo of the terrain editor showed how users can easily build terrain. Think of an outdoor environment being a multiple of layers. The first is solid rock, the second is the rocky surface that adds texture, and the third layer is the grassy surface. Users can easily select a layer and simply paint the environment as they see fit.

The creators have focused strongly on balancing the weapons based on feedback from the user community (of course they always say that, right?) For instance, it'll be much more difficult to camp in a corner and snipe away as the gun now shoots a bolt of electricity, making it much easier to tell where the camper's at. The rocket launcher seems relatively unchanged, however shooting three rockets at one time leaves some really nice trails. The ripper disappears this time around (did anyone ever use this anyway?) and is replaced with a new gun that can power up a shield in front of the player that'll absorb damage for a brief period of time. The way around this is to shoot something behind the player. Instead of the flak gun spraying shrapnel, it now shoots a canister that explodes in flak (might help to get that guy with the shield on). Another gun (the goop gun perhaps?) seemed to give off its own light which served to illuminate dark areas and was a nice lighting effect. The drawback, of course, is it could probably give away your position too. The minigun returns (with exploding bullets), and the shock rifle also sends out an exploding ball of energy which could prove devastating in cramped quarters, but the slow movement will probably render it ineffective in a large outdoor environment. The Redeemer is scheduled to return, but it was still in development. Finally, the pulse rifle shoots really nice looking streams of blue electricity at the player that's surprisingly reminiscent of the weapons in the movie Ghostbusters. Word has it teams can also combine their energy streams for even greater impact. Hmmm... wonder where they got that idea from?

Mods and mutators will be included in this version which, unfortunately, leaves the door open for invincibility cheats and other hacks, but the developers felt the door needed to be left open for us to create our own improvements. All in all, the gameplay remains much the same (good!) but it'll be an all new look and feel and I'm sure current UT fans will love it.

Rating: 5 stars
Summary: UT 2003
Review: Unreal Tournament was a very, very successful FPS game. This is a generation step in quality gameplay and graphics. World designs are superb and superior to it's predecesdor. New weapons add to the excitement and take gameplay to the max. With over 35 new character models from 6 different races, everyone can find that perfect reflection to play as. Class-specific combos, role assignments, and teamwork directives highlight the ever popular cooperative teamplay. Never expect to die the same way twice with the new sophisticated in-game physics. The advanced Unreal Engine delivers the goods, putting gameplay to the max and leaving no eye candy left un-popping.
...

Rating: 5 stars
Summary: It will be this year's game of the year
Review: This is the must-have-on-the-day-it-is-released title for the year. Will probably dethrone Quake and Counterstrike. What I like the most about this game (and it's predecessors) is the fast gameplay, absense of demonic or satanistic characteristics, and awesome graphics engine.


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