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Enter the Matrix

Enter the Matrix

List Price: $19.99
Your Price: $15.99
Product Info Reviews

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Rating: 2 stars
Summary: Kinda dissapointed
Review: Let me start by saying that I have not completed the game but I'm afraid that I may never actually reach the end. Why? The controls on this game stink. When manipulating my character I'm always fighting the controls, which have a tendency to move your gaze up to high or down to low. This occurs when just looking side to side and is absolutely terrible when in a fight. Otherwise, everything seems pretty cool with the game (graphics and story). I wonder if a game pad might solve the control problem. If not, I don't know if I can finish it. The contols are way to annoying and difficult.

Rating: 4 stars
Summary: Matrix Re-Loaded..
Review: OK so after all the hype the game is finally here.. Atari/Infogrames staked alot on this title and it seems to have paid off.. The game is very large but worth the hard disk space.. Ok so the focus option has been seen in Max Payne but it appeared in the Matrix Movie first.. So we can leave that bit out.. The first level is a great way to get into the game, lots of action although the fact that people you have already wasted re-appear is annoying.. The graphics are good although they could have been a little more polished (guess thats the problem with strict release dates). Multi-player would have been nice (they could have included the training simulator as seen in the movie) Sound is great, it gives you the feeling of really being there.. If they can iron out the bugs and release an update then this would be a fine game to add to your collection.

Rating: 4 stars
Summary: Matrix Pros/Cons
Review: Altough the Game didnt live up to the hype, the effort put into making it is clear. When I started playing it, I didnt like it that much. But after a while I kinda started to like it. There are some crazy Kung-fu moves u can do. Now to the Cons, the graphics is not that good. Dont expect it to be like a Splinter cell Environment. The Driving Engine and the Flying Engine is very bad.
In the end. If u are a Matrix geek like me, go buy it. Or if u are just a videogame geek, go rent it.

Rating: 5 stars
Summary: As much fun as watching the movie
Review: All though I had some difficulty with it at first since I kept trying to do "bullet time" moves from Max Payne, I got the hang of it quickly. The game is alot of fun and is very fast paced if you are aggressive. On easy you can button mash and make it through 75% of the levels. It's a different story on the harder settings. If you don't know all the moves and techniques you're going to have problems.

The story and the ability to suck you into it is where this game truly shines above just about any other game I've ever seen. Only for brief moments are you ever not in the middle of the action. Each "level" is a scene in the story rather than the standard levels that you finish and then leave. In a couple cases though it feels like a weird Matrix episode of Scoobe Doo ( You know when the kids and the monster run back and forth through a series of doors over and over again.) as you run and gun through some areas two and three times being chased by the authorities.

My only complaint is that this game is a counsel game and not a PC game. It has been ported to the PC, and it feels that way. This leads to some annoyance when it comes to shooting/sniping and camera angle. Do not expect Max Payne FPS style shooting/3d person view, it's all auto-aim and auto follow. Though how many times in Max Payne could you kick off a wall and lay out two or three bad guys with a flying round house kick while gunning down two or three more, then run up a wall and do a backflip to safety all without skipping a beat. You'll get the hange of it very quickly.

I'm going to nit-pic the graphics a bit as well. The maps leave something to desire. Nothing fancy, nothing ground breaking, sometimes very basic. In the end this has little to do with the fun factor. People always say they'd rather have game play over eye-candy. Well Enter the Matrix has it by the truck load. It manages to emulate the action of the movies as good as one could hope in a video game. It is this combined with a "never let you rest and catch your breath" story line that makes it a blast to play.

Would I buy it again, of course. If you don't and you're a big fan of the Matrix then you are missing out on the fun.

Almost forgot. There is also the "Hacking" portion of the game which I haven't really figured out yet. Think "green screen DOS" action. Looks interesting.

Rating: 2 stars
Summary: Save your money for a PC game
Review: I have played about the first hour of the game. It is obviously NOT designed as a PC game. It does NOT have a save anywhere feature, a serious flaw. Navigation and movement is jerky. When you move the mouse the character on screen (it's a 3rd person perspective) moves in increments of about 10 or 15 degrees. So it's impossible to precisely control right/left turning or aim a weapon properly. The game compensates for that by having a green halo surround an enemy when they are targeted. Shift right/left a click or so, see green halo, fire...they die. It's a dumbed down shooter.

The martial arts scenes are impressive, although the player has no control over movements. One need only move close and mouse click repeatedly to see scripted ass kicking. It is to yawn after a short while.

There is a first person mode that can be uses for sniping. Aim lacks precision. Again, the mouse does not move smoothly, as it does in games designed for the PC, but in increments. Also, when shooting around a corner, a special move, it is impossible to aim at all. One sees the character leaning and firing, but the camera angle is fixed and there is no possibility of actually aiming at an enemy. It's a great way to waste ammo.

Focus or slow time is easy to use, and it has its advantages both with hand to hand and weapon combat. There are special focus moves that are rather nice, if scripted. Again there's little player control. Shift+forward+F = fancy scripted focus move, which is probably going to be useful against the enemy, but it needs no player skill to accomplish. And, that is a huge flaw. It's WAY more fun to pull off a fancy move if the player is controlling it.

Enemy AI is behaving rather stupidly in the game so far. They wait while their comrades are being punched out, and then you can walk over to them to do the same to them. They will shoot from a distance though. It's hard to shoot back precisely though because of the jerky side to side movements of the mouse. And, past a distance the green halos don't appear.

There is a first person sniper mode. Again, moving the crosshairs is a jerky affair, so aiming is imprecise. Close is good enough to make a kill though. In first person mode one can strafe right or left but not move forward or backwards. No sneaking around for you snipers! And, no leaning around corners to snipe either. )c:

Too much money was spent on story scripting, cinematic scenes, and not enough on making the game FUN to play. It's a poor shooter. Jedi Outcast got it right. Enter the Matrix is just another movie tie in console game poorly ported to the PC. The developers don't love shooters, or games, and it shows.

Rating: 3 stars
Summary: Everything is just great (apart from graphics and AI)
Review: Enter the Matrix has finally came. But for a lot of hard-core games such as I it is a great disappointment. I don't know where to start. Retard AI? Cheesy graphics? Let's begin with the pros. First of all, the story and flow of events are just great. Both directed and written by The Wachowski Bros, Enter The Matrix adds many many detail to the universe of Matrix and helps us to understand it better. The cutscenes are a work of art. They include many actors and actresses such as Carrie-Anne Moss (don't need to mention Ghost and Niobe). And they also include many scenes from the movie(extended to provide more vision of Ghost and Niobe). The sfx are also very good. Music and sfx comes directly from the movies and you keep telling yourself that this sound looks familiar. This game has enough action to blow you away. Fighting scenes are absolutely fantastic. There are many exotic movements you make such as wall walking and cartwheeling. And the camera angles increase the amount of artistic impression. Controls are neither too easy nor too harsh. They're just perfect. But in some fighting scenes you'll find yourself hitting the buttons like crazy. Unfotunately all these great features don't make this game great. Well, here we go: Graphics are bad, I mean real bad. Character animations are robotic, rather than artistic. Square and non moving wheels, poor fire effects, no weapon recoil, unrealistic scenery etc. Unforunately no one can be told how bad the graphics are, you have to see them for yourself. AI is a serious problem in this game. In driving scenes, if you are playing with Ghost there is only one thing you can do: just cross your fingers and pray that Niobe drives good. 'Cause she hits walls, flips the car oftenly and sometimes gets stuck between cars. Later your pursuers come and fill you with holes. I shot millions of bullets(with an mp5 like a machinegun) to the twins but there wasn't any single damage to their car and themselves. Because they hurried too much to synchronolise the releases of the game and the movie, Enter The Matrix is not a great game. But it surely worths playing...

Rating: 1 stars
Summary: Another over-hyped, rushed release
Review: I am a giant fan of the Matrix series. I've already seen Reloaded three times, but Enter the Matrix is just another example of software developers rushing the release of a game to coincide with the movie release. It's not that the game is horrible, its just that it isn't finished yet. This game honestly feels like it is still in a late alpha/early beta stage of development. In the fighting portions of the game, there are immense clipping errors, clunky controls, non-existant enemy AI, never ending enemy respawn (in front of my eyes, enemies I had just killed would instantly reappear in the same place when I turned around) and no creativity in the kung-fu control. Rapidly mashing the punch or kick buttons will automatically pick a random combo depending on whether or not you're in "focus" mode. The driving engine is simply abominable. The driving AI continually drives into buildings and off bridges. Of the few other cars on the road, all look like they have hydraulics going beserk. Both police cars and normal traffic bounce around like their tires are made of "flubber." The integrated FMV is wonderful and the sound is decent. I'm disappointed that the game boasted 3d EAX HD sound capability, but it only supports the Audigy2 generation of EAX, so anyone with Audigy soundcards are out of luck for realistic 3d sound. I hope you have a high-end system if you want to play this game. EtM ran marginally well on my dual P3 1Ghz, 1GB RDRAM, Audigy, Radeon 8500 system, and I was running at 800x600 with only 50% detail. Characters still lagged and voices barely synched with the faces. I'm severely disappointed with this game and I am returning it today. .... If the developers had another 6 months to complete the game, maybe it would be ready...but for now, everyone should avoid this money trap like the plague that it is.

Rating: 3 stars
Summary: Pretty good, yet disappointing...
Review: I mainly bought this game for the hour of FMV footage, but I also expected it to be delivered in a neat package with good gameplay. But with the poor controls, an annoying camera, and countless bugs and errors, it's making it hard to love this game when I really wanted to. The FMV cutscenes are top-notch, and so are the in-game cutscenes. But any time the game is interactive it can be very frustrating.

However, the game is not completely bad... It is fun and annoying at the same time. The only fuel you have for completing the game is being able to watch that hour of extra footage filmed for the game. This game was obviously rushed for the May 15th release date, which is sad because it had so much potential. I would assume this game had a very large budget, but I'm not completely sure as I saw quite a few "cut corners". For example, in the FMV's when they pick up a phone to exit the Matrix, the lights are dimmed as they are transported to avoid paying John Gaeta for that simple animation. I also noticed the Powerade and Pentium 4 ads that were "subliminally" placed throughout the game. In any case, this definately proves that budget will not make or break a game.

The only reason I'd recomend this game is for the filmed continuity of the Matrix sequels.

Rating: 4 stars
Summary: Stop reviewing the movies!!!
Review: I have seen reviews talking about how great the movies are so this game must be great also. Do you rate a car from a car commercial without first driving it. Well, i've driven this game. And, it's not as good as i had hoped. A little bumpy. Graphics are clean, but sparce. Some blockiness with a strange flickering of pixels in various places (especially on men's suits...i don't understand why). The game is VERY bright and the gamma/brightness controls seem to do nothing to tone it down. The missions are fun, but, early on they are VERY short. Good, i guess, to get you used to gameplay. Don't run this on less than a 1 ghz system. I far exceed all requirements for this game except for the processor. Minimum is supposed to be 800 mhz with a recommended 1.2 ghz. I have a 900 and i get a lot of movement-pauses. A little irritating. However, beyond all of that, this game is engaging, full of interesting action, and -regardless of all of the 'max payne' fans- the focus feature is well implemented and people should stop complaining that ONE other video game has done this before. I mean, max payne didn't invent the shooter game! Should we put it down because it copied other shooters by having him carry a gun? If you meet the recommended system requirements, and like a thick and layered plot with intense (albiet repetative) action, then grab this. It's more than 'just' a shooter. It's the closest thing to an interactive movie that i've ever played. And, it is actually a GOOD movie. ADDED INFO : A PATCH HAS BEEN RELEASED, RELIEVING ME OF THE VERY BRIGHT SCREENS. AT LEAST THEY ARE SUPPORTING THEIR PRODUCT!

Rating: 4 stars
Summary: Excellent ideas. Mediocre implementation.
Review: The story rocks: these are the highest quality human actor cut scenes in any game so far. The battle system is excellent: there are tons of different moves that you can manifest through different positioning and button combinations. The problem: technology. They haven't paid enough attention graphics, optimization, and control.

In-game, the graphics are sub-par ate best. This problem has less to do with the engine than it does with design. The levels, models, and textures just aren't that creative. In fact, everything but the well-crafted main character models is pretty flat and unoriginal.

They don't seem to have worried much about optimization. I'm running the game at 800x600 (GeForce Ti4200) and lagging when I have to fight more than 4 enemies. I've ran games with phenomenally better graphics (Enclave, Splinter Cell) at full speed with no sluggishness on 1600x1200 resolution.

I admire the rich battle system, but it is the only aspect of the game with solid controls. Movement in general is horrible; it feels like I'm running on fly-paper. Forget about any skillful dodging or even maneuvering if you aren't in Focus mode. Don't even get me started on the driving gameplay. After playing through the incredible hand-to-hand combat, entering the driving levels left me speechless. They have all the quality of a shareware Driver clone (and a bad one at that).

I don't think my review would have been so harsh if the game didn't bear the heavy namesake and had not been developed by Shiny, a development team who I know is capable of creating technologically solid games. My guess is that the quality suffered because of the rush release. I hope they release a patch.

The redeeming factors of this game are the story and the Focus mode battle system. It's worth playing. Just get out the Tylenol when you have to drive or do any non-Focus maneuvering.

A note on stealing ideas: yes, Max Payne was the first video game to incorporate bullet-time gameplay, but where did Max Payne's developers get the idea? From the original Matrix.


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