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Dungeon Siege: Legends of Aranna Expansion Pack

Dungeon Siege: Legends of Aranna Expansion Pack

List Price: $19.99
Your Price: $19.99
Product Info Reviews

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Rating: 3 stars
Summary: Beautiful,but...
Review: ...it's just one long trek,albeit through a lot of pretty scenery.The game is extremely easy to play,and it does get repetitious after the 1000th monster is killed.The reason I stick with it?Frankly,it's to see what sort of landscape I will find myself in..the graphics and music are very lovely,but the game is boring.After you get your parties stats up to a reasonable level,they set upon the enemies they encounter,and you are just basically watching.I felt the same way about the first DS,but I stuck with it for the same reasons I mentioned here.I think the monsters are quite interesting,and the bosses are ,as well..but everything is so easy to kill!!I do believe the games creators have tried very hard to give us a beautiful,huge and interesting game to play,but there really is no adventure involved:it's one battle after another.I wish I could give it 5 stars.

Rating: 1 stars
Summary: Underground monotony
Review: Boring. That's the best description I can come up with. Let's walk through a hole in the ground killing everything we see. Game play is far too linear. No real choice about quests or where you can go. No choice of character type (race, class, etc.).

Rating: 4 stars
Summary: Not just an expansion pack
Review: Dungeon Siege: Legends of Aranna is not just an expansion pack. It also offers the original title Dungeon Siege, so those of you that plan on purchasing it, don't. Save yourself the money and just buy this game, you will get both at a great price.
Legends of Aranna is everything Dungeon Siege should have been from the beginning. There's more character dialogue and the story is a lot richer. The game does, however, retain it's linear characteristic and the excessive point-and-click style of combat.
New characters, new plot, new items, new spells and weapons and a whole lot more.
This rpg is well worth the money.

Rating: 4 stars
Summary: No need to hesitate, get the game
Review: Dungeon Siege: Legends of Arrana is similar to the original Dungeon Siege, you embark on a journey liberating the the land from the grip of evil bent on destroying the remnant of a once thrived civilization, except this time, you spent most of your time on the jungle island of Arrana. The gameplay is fairly linear, you hash and slash your way through tons of monsters and smash gazilion crates and vases looking for loots and treasures. In fact, this game seems to emphasize on smashing boxes cause you spend more time smashing boxes than killing monsters, so that portion of the gameplay can get very tedious. It wouldn't be so bad if it weren't for the fact that quite a few of the crates are empty or contain useless items, of course, except for a few time when you really do fine powerful armors and weapons. Unlike the original Dungeon Siege, this game presents you with more powerful weapons, spells, and armors which makes the gameplay more exciting but less of a challenge cause the monster don't stand a chance once your group is well equiped. Dungeon Siege is known for its impressive graphics, so Legend of Arrana is no exception. The graphics rendering of the jungle is beautiful and provides a scenic and breath-taking view of the land. If you like the original game, you will like this one cause it is an extension of the first. If you never played the game, you should give it a try, especially when it comes with the original game so that is a good incentive to go out and get one.

Rating: 3 stars
Summary: Pretty and boring
Review: Dungeon Siege: LoA is a standalone sequel to Microsoft's popular crawler. It includes both LoA and the original for a very low price that is more than reasonable. By itself, LoA utilizes the same beautiful graphics engine made popular in the first game with some 'useful' additions. The inclusion of set items, imbued items, and individual spell hotkeys greatly enhance play over the original, but the 'enhanced' AI actually takes away from the gameplay. Now when one person in your party gets attacked, the entire party will follow. Great for defending mules, bad when you want to keep formation.
It's entirely possible to now play nearly the entire game on autopilot; the only interaction between the player and the game world being recruiting more party members or picking up your loot.

As far as Dungeon Crawlers go, this one is somehow lacking. The story is immensly weak, and as such, leaves little incentive to finish the game. Multiplayer is much the same, with the tedium broken by the incursion of special online maps and, of course, people to play with.

LoA's saving grace, however, is its ability to be easily modded. There are some exquisite mods that can be downloaded that cater to the single player and the multi-player alike. Had Gas-powered Games not included this feature, odds are Dungeon Siege wouldn't have lasted to see this sequel.

If you have and enjoy Dungeon Siege, you have to ask yourself if the relatively useless set items and new item mods are worth sinking in your hard-earned money to the game. If you are new to the series, at least this game includes the original so you'll be getting two campaigns that will provide a few hours of playtime. Just make sure to check out some fan-site and pick yourself up a good mod to further your investment.

Rating: 3 stars
Summary: Pretty and boring
Review: Dungeon Siege: LoA is a standalone sequel to Microsoft's popular crawler. It includes both LoA and the original for a very low price that is more than reasonable. By itself, LoA utilizes the same beautiful graphics engine made popular in the first game with some 'useful' additions. The inclusion of set items, imbued items, and individual spell hotkeys greatly enhance play over the original, but the 'enhanced' AI actually takes away from the gameplay. Now when one person in your party gets attacked, the entire party will follow. Great for defending mules, bad when you want to keep formation.
It's entirely possible to now play nearly the entire game on autopilot; the only interaction between the player and the game world being recruiting more party members or picking up your loot.

As far as Dungeon Crawlers go, this one is somehow lacking. The story is immensly weak, and as such, leaves little incentive to finish the game. Multiplayer is much the same, with the tedium broken by the incursion of special online maps and, of course, people to play with.

LoA's saving grace, however, is its ability to be easily modded. There are some exquisite mods that can be downloaded that cater to the single player and the multi-player alike. Had Gas-powered Games not included this feature, odds are Dungeon Siege wouldn't have lasted to see this sequel.

If you have and enjoy Dungeon Siege, you have to ask yourself if the relatively useless set items and new item mods are worth sinking in your hard-earned money to the game. If you are new to the series, at least this game includes the original so you'll be getting two campaigns that will provide a few hours of playtime. Just make sure to check out some fan-site and pick yourself up a good mod to further your investment.

Rating: 3 stars
Summary: Pretty and boring
Review: Dungeon Siege: LoA is a standalone sequel to Microsoft's popular hack and slash. It includes both LoA and the original for a very low price that is more than reasonable. By itself, LoA utilizes the same beautiful graphics engine made popular in the first game with some 'useful' additions. The inclusion of set items, imbued items, spell hotkeying, and enhanced AI creates an even more click-wait fest than before.
Right now the only interaction between the player and the game world in LoA is minimal. Basically, the game consists of walking your characters to an enemy and letting the AI take over. Rinse and repeat for the 15 hours it takes to go through the story campaign.
Multiplayer is much the same, with the tedium broken by the incursion of special online maps and, of course, people to play with.
LoA's saving grace, however, is its ability to be easily modded. There are some exquisite mods that can be downloaded that cater to the single player and the multi-player alike. Or for the creative gamers amongst us, you can cater the game to your likes be adding and removing items and enemies with the plethora of modding engines out there.

Right now, LoA is priced to go. It is well worth the $17 even if you only plan on playing the included campaigns. I do recommend downloading some mods if you want to get the ultimate bang for your buck as that is this game's saving grace.

Rating: 1 stars
Summary: In search of
Review: Has anyone found a Strategy Guide for Legends of Aranna?

Rating: 4 stars
Summary: Graphics awesome. Too repetative after first 10 hours.
Review: I can't seem to get enough of the graphics for this game. I tried playing Diablo II the other day for 'old time sake', and just gave up after trying to rotate the game map for the umpteenth time.

I enjoy the character developement of this game, but it's most interesting in the first 10 hours of play. Maybe it's just me, but there is something cool about having to scrimp and save for your first cool weapon or armour. Once the crates and boxes start spewing out 5-6 magic items, however, the specialness of your current items are minimized. I think I would like the game better if there were less treasure, and you had to work harder for the really cool stuff that you do find.

I think that the whole resurrection thing is for wimps too. How hard is it to restart your game if you blow it and need to start back one or two levels? If it even exists, it should be a higher level spell than 'spark' or 'healing wind'.

Lastly, the game is far too linear. NWN had a fairly decent plot line, with different path options. Not sure why they couldn't have done the same with DSLOR. This could be such a kick (...) game, instead it's just slightly above average.

Rating: 3 stars
Summary: Good, but the hack and slash gets old
Review: I enjoyed the original but just can't get throught the expansion. I spend more time at the merchant trying to figure out what my party should wear and use than actually playing the game. The game engine is good as well as the graphics but without any puzzles or problems to solve it gets tedious. How many treasure filled pots can you put on a board anyway?


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