Rating: Summary: America's best Conquest! Review: " This is one of the best games I have ever played", and clearly CDV's best work.The most fun history lesson you will ever have!
Rating: Summary: Never Will Play Another Game Review: 16000, is all i gotta say. That is how many people you can reieve. That Means That the population is not 200 0r 250. This game is based on the historical events not non existing battles. Want to ambush someone? If you do put your men on hold fire. When ready select all men and fire. If not all the resistance fall they will either reload or use their baynette. When the opposing force is sladered advance to their forts, fortress, church or any other building and march them in the door way. The building is now yours. And your men have survived to fight another day. Does water slow you down? Transportation ships for age of empires can only hold 20 men. Wow! American conquest ships can hold 300. So the choice is clear you must by this game.
Rating: Summary: Never Will Play Another Game Review: 16000, is all i gotta say. That is how many people you can reieve. That Means That the population is not 200 0r 250. This game is based on the historical events not non existing battles. Want to ambush someone? If you do put your men on hold fire. When ready select all men and fire. If not all the resistance fall they will either reload or use their baynette. When the opposing force is sladered advance to their forts, fortress, church or any other building and march them in the door way. The building is now yours. And your men have survived to fight another day. Does water slow you down? Transportation ships for age of empires can only hold 20 men. Wow! American conquest ships can hold 300. So the choice is clear you must by this game.
Rating: Summary: Good cool Game But............ Need for Major Improvement! Review: Ac Is 1 of the best games ive ever Played It has good Graphics. takes place in America,And preety Accruate in Historical Info.Dispite all of these cool and good things there is still some Major Improvement 1. Ships move to Slow 2. Cheap, Annoying Music 3. Not enough Nations 4. U Need a fast Comp 2 play if u dont have 1 then The Game Sux 5. No Senario Editor 6. Finnaly It is 2 hard 2 capture Cities and poor Statuse for Units
Rating: Summary: Another Ordinary RTS! Review: American Conquest is just another ordinary RTS title, adding to the several other RTS games available in the PC gaming library. What makes this game distinct from the others is that its based in North America..well thats good because everyone is freaked out by playing in Medieval Europe. The Graphics are well done, you can actually see smoke coming out of rifles and cannon's blasting away concrete.However there is no Zoom Option available so youre stuck with the default view. Its not bad though, however if you have a slow computer then the peroformance will be greatly affected. Soldiers walk quite fast as if theyre each wearing a pair of roller blades. It seemed to give me an unrealistic effect. Soldiers also walk through trees(that finally puts an end to realism!) Gameplay is impressive. In a total there are 8 campaingns spanning 42 missions which will keep you entertained for quite a while. Even while playing on normal the game seemed to be awfully difficult. For a greater challenge you have "Hard,Very Hard and Impossible". Sound is poor. Cheap music in the background really irritates,luckily it can be turned off. Sounds during gameplay are quite good, like marching, gun shots etc. Overall, try to skip this one. Its just not worth the price tag. Nor the effort and Time youll spend playing it.Feast your eyes on something else!
Rating: Summary: The Reasons to buy this game! Review: Being able to make up to sixteen thousand men.....45$ Being able to play through the American Revolution......45$ Watching your enemy running into a huge trap....pricless
Rating: Summary: A REFERENCE TO COLONIAL HISTORY Review: By George! This is the game a historian waits for! It is accurate in reloding, accuracy of weaponry, uniforms, and much more. If anyone is interested in America's beginings, this game will place you as a struggling, powerful cheif, new to these strange "advanced" people. Or a Royal Favorite, granted land from the King! An arrogant Brittish General, Burgoyne, Clinton, Howe, Cornwalis, Gage, or someone else. Also, this game is very fun, too! If your in school, you will remember famous history terms and dates, and it was cunningly taught to you by this game. (Of course my first resource would be a book). Enjoy this game buyer!
Rating: Summary: Not much an improvement over Cossacks. Review: GSC's "American Conquest's" greatest strength is it's unique historical setting- not many games allow a player to refight the French and Indian War! I basically bought this game strictly because I love that period of history. However, I was a little sceptical about how AC would play because I really didn't care for GSC's first RTS game, "Cossacks," which I thought had terrific potential but it ended up being just a pretty blase "Age of Empires" clone. I was hoping that AC would get the benefit for all the improvements that GSC had developed for "Cossacks" engine plus a good number of new features. Unfortunately, that did not turn out to be true. AC pretty much plays the alot like "Cossacks"- standard RTS fare. Like "Cossacks," AC has some serious gameplay issues. The Native American tribes are extremely weak. Animals attack only your units. (Buffalo, deer, and bears literally charging towards hundreds of heavily armed men is one of the more bizarre elements of the game.) Canoes can sink a frigate? There are some improvements, like being able to garrison buildings, but overall any "Cossacks" player will be able to jump into this one without a problem. However, if you're a "Cossacks" fan then you're probably going to like AC. It's more polished than "Cossacks." The single player scenarios are better designed. And the graphics for your soldiers are quite nice: the first few times you watch a 180 redcoats let loose a volley is pretty cool. Also the animated deaths are better done than they were in "Cossacks." This is pretty much a no frills game. The scenarios are introduced with lengthy (and not particularly accurate) historical information. If you leave the dull, repetitive music on you will be able to hear a bored voice actor narrate the historical intro. The campaigns are linked just by their subject material, but there is no relation between scenarios. Finally, there is NO scenario editor! There's a map editor, but it's useless without a scenario editor. So that means you're stuck with some Russian guy's idea of what the French and Indian War was about. There is an addon coming to give the player more nations (you can recreate Germany's role in the conquest of America with it???) and scenarios, but I've had enough of AC. No mas!!
Rating: Summary: Not much an improvement over Cossacks. Review: GSC's "American Conquest's" greatest strength is it's unique historical setting- not many games allow a player to refight the French and Indian War! I basically bought this game strictly because I love that period of history. However, I was a little sceptical about how AC would play because I really didn't care for GSC's first RTS game, "Cossacks," which I thought had terrific potential but it ended up being just a pretty blase "Age of Empires" clone. I was hoping that AC would get the benefit for all the improvements that GSC had developed for "Cossacks" engine plus a good number of new features. Unfortunately, that did not turn out to be true. AC pretty much plays the alot like "Cossacks"- standard RTS fare. Like "Cossacks," AC has some serious gameplay issues. The Native American tribes are extremely weak. Animals attack only your units. (Buffalo, deer, and bears literally charging towards hundreds of heavily armed men is one of the more bizarre elements of the game.) Canoes can sink a frigate? There are some improvements, like being able to garrison buildings, but overall any "Cossacks" player will be able to jump into this one without a problem. However, if you're a "Cossacks" fan then you're probably going to like AC. It's more polished than "Cossacks." The single player scenarios are better designed. And the graphics for your soldiers are quite nice: the first few times you watch a 180 redcoats let loose a volley is pretty cool. Also the animated deaths are better done than they were in "Cossacks." This is pretty much a no frills game. The scenarios are introduced with lengthy (and not particularly accurate) historical information. If you leave the dull, repetitive music on you will be able to hear a bored voice actor narrate the historical intro. The campaigns are linked just by their subject material, but there is no relation between scenarios. Finally, there is NO scenario editor! There's a map editor, but it's useless without a scenario editor. So that means you're stuck with some Russian guy's idea of what the French and Indian War was about. There is an addon coming to give the player more nations (you can recreate Germany's role in the conquest of America with it???) and scenarios, but I've had enough of AC. No mas!!
Rating: Summary: It Doesn't get much better Review: I have been playing RTS games since Command and conquer hit the shelves. After purchasing C&C:Generals I was becoming sick of the good old "Throw flesh at a brick wall" form of war. Who ever has more units wins. So, when I bought American Conquest I was looking for an original,strategic, and large scale RTS, BINGO. This is a rare find. With battles involving thousands of units the grande scale of this game hits you early. Soon your gathering troops and forming them into easy to control armys, this is a very interesting addition to the game, units of the same type can be formed into small armys that can combine to make big armys, this allows for a whole slew of new tactics and strategies that could not be obtained by games like AOE, WarCraft, and yes, even the beloved C&C laked this inovative feature. This Game is a great buy if Strategy is what you want, this game will have you planning and plotting like a real commander of men.
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