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Tom Clancy's Rainbow Six 3: Raven Shield

Tom Clancy's Rainbow Six 3: Raven Shield

List Price: $19.99
Your Price: $15.99
Product Info Reviews

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Rating: 5 stars
Summary: The New Generation of Rainbow Six!!!
Review: Raven Shield is going to be the next best one-person shooter game when it comes out and this review will show you why!

FEATURES:

-57 guns from the old Rainbow Six games and a lot of new ones like the heavy machine gun RPD. There are 12 pistols, 14 sub-machine guns, 3 shotguns, 16 assault rifles, 5 sniper rifles, and 5 heavy machine guns. You can customize any of these guns by adding a mini scope or silence suppressor to it. Also the sounds of the guns are more varied so unlike in other Rainbow Six games where all the guns had around the same sound you almost will never hear that in Raven Shield.

-Amazing all new Next Generation Unreal Graphics give the game a Ghost Recon look but with Rainbow Six levels and gameplay. These graphics will be unmatched by any other game when it comes out. The Uniforms are unbelievably detailed with pistol holsters, frags hanging off belts, and the microphones positioned in front of the mouth.

-New camera view which is like Counterstrike and Medal of Honor where you can see the gun and not just the crosshairs. The only disadvantage of this new view is that the gun obstructs the view of some of the screen especially with all of the add-ons. The Red Storm designers are considering multiple views so the one you see in the Demo is not final.

-There are 15 single player maps and 6 multiplayer maps. If you have played any other Rainbow Six games this is usually the set number of maps for them. The single player maps are supposed to be much harder then any other Rainbow Six game because the AI's have actually become a challenge. Unlike the other Rainbow Six games where you could be standing right behind an AI for an hour and he wouldn't notice you.

GAME OVERVIEW:

-To make Raven Shield have a Ghost Recon feel Red Storm Designers let you assume all three positions in Raven Shield. Standing, Kneeling, and lying down . In the lying down position when using certain sniper and heavy machine guns you will even set up a tripod. When you switch from your primary you will actually put it in a pocket on your back and when you switch from a pistol you put it in a holster.

-A huge jump from other Rainbow Six games to Raven Shield is that there is now no more F1 view. This makes the game a lot more realistic and challenging then having a cheap view where you can peek around corners without exposing yourself.

-To all those Frag lovers out there, frag grenades in Raven Shield seem to have no power compared to other Rainbow Six games. You can throw a grenade into a small room with an enemy in it and easily still not kill him. But don't get me wrong, Frags still get the job done. Flashbangs on the other hand have dramatically improved. A flashbang easily covers the whole room and when it blows up your screen freezes and slowly in a 30 second period goes back to normal. The little bar that shows how far you are throwing your grenade or flashbang is gone so it makes throwing frags and flashbangs a little harder.

-The heart beat sensors have also improved greatly. You usually don't have a map somewhere on your screen where the enemy players show up like in other Rainbow six games. So now when you pull up the heart beat sensors they go up to your eyes and you look threw a whitish screen with crosshairs. When an enemy is near a white circle comes up on the screen and a beeping noise occurs. The faster the beeping noise, the closer your opponent is to you. Heat Seeking has also been added to the game and can be used by snipers with certain equipment. Nightvision is also a lot more realistic in Raven Shield then other Rainbow Six games. Unfortunately this makes it not as good as it used to be and almost totally unnecessary to use.

STRATEGIES:

-Take full advantage of the new Heart Beat sensor and small automatic sidearms. In my opinion the most effective all around gun is the MPA4 with a scope add on. Try to avoid using silenced suppressors because it may aggravate you how many times you have to shoot your enemy to decease him.

-The heavy machine guns may seem like a planted camper weapon but let me tell you. If you are assaulting in a small highway and encounter an enemy at close range. The extremely inaccurate 100 rounds will easily find its target and desolate your enemy. Not to mention the surrounding environment.

CONCLUSION:

-Raven Shield is a whole new type of one-person shooter game starting with the incredible graphics to the awesome selection of weapons. I am bad with the W=forward and S=backward controls but with a few days of practice you may find yourself on the top 100 list. Raven Shield in stores February 2002 no true Rainbow Six fan can miss this....

Rating: 3 stars
Summary: Forgive me...but...
Review: I know, I may be one of the only people to actually go agaisnt the tide here and give this game 3 stars, but it just feels like it's a year behind everything else. I own and have reviewed over 30 first person shooters, and I play them all on a 2.8ghz, Geforce 4 Ti 4600, 21 inch trinitron monitor and Klipsch 5.1 surround sound...so I feel I have a good idea of what every game I own can do.

First, the positives. The graphics are nice, yet a bit choppy at times. The sound and realism is where this game falls short. It's more "cartoonish" than other shooters out there. The sound is TREMENDOUSLY unimpressive. The "planning stage" and waypoints take alot of time, and can bore you. The weapons are ok, but you get most of them right when you start. I'm yet to locate a health meter, or a quick save if there even is such a thing. This is VERY similar to the first Rainbow series. If you were a fan of that, which I am not, then you may love this game. I would look at this more as a strategy game than a first person shooter. It's not that this game is terrible, it depends on what your looking for.

On that note, I think recent shooters like Soldier of Fortune II, Jedi Knight II, and Medal of Honor Allied Assault are head and shoulders above Raven Shield. Black Hawk Down is more of a realistic run and gun as opposed to this slow paced cartoonish Raven Shield. I waited 8 months for this to FINALLY hit shelves, and I get a HUGE "Hitman 2" feeling when I play this...if you have played that game you know what I'm talking about. Next time I'll play the demo first.

Take care all.

Rating: 1 stars
Summary: Never again!
Review: If i could give this 0 stars i would! When i bought it, it was fifty dollars. After all of the **** grief and pain its givin me, i wouldnt have paid 50-cents! If it is within my power i am never giving Microsoft or Ubi any more money for as long as i live! i mean, the two together, a deadly combination. really, it will make the computer reboot at its own will and the game frequently crashes or freezes. Wanna save your $15 bucks? dont get this game. Oh sure the game play is cool but it is the lack of support and technical errors that screw it over i mean i know that this cant be ALL windows, cuase windows by itself is far less painful, but the two together...In the box there wasnt anything helpful in the manual like mwhat ports you need open for firewall or any thing like that whil there is 3 pages of ad's in the back of the manual, where all the helpful stuff should be. If i could cutrse without gettin thrown out i would( so u can take the stars as the appropriate curse word) so please dont encourage or help Ubi, believe me, they get enough money on conned morons like me... Ubi u ****in suck!

Rating: 4 stars
Summary: Pretty addicting!
Review: The game graphics wise s amazing. The details are great, movements are smooth. You can also move using "fluid posture", which allows you to titlt or lean over, if necessary. There are a lot of weapons to choose from, and the tangos (terrorists for Rainbow Six Newbies) aren't stupid (at least sometimes). The game engine is very good at making things realistic.
Game wise things are repetitive. I'm at level 11 now and I've only had one recon mission, the rest have been straight up raids and hostage recoveries. There isn't much documentation if you're new to the system, but there are some training levels to get used to everything.
Planning isn't easy, it's best to try the level first to know what you're up against, then try your own plan, which is necessary sometimes. The plans that come with the game are good work most of the time, but can be pretty stupid.
If you are used to playing Ghost Recon, you'll have to adjust to the planning system- all levels are planned before the game (like other Rainbow Six Games). There is no adjusting them in game, which I think may be a good feature for the next release.
The plot is pretty dull, most levels are in South America/ Cayman Islands, with a few in Europe. It's a neo-Nazi plot, which you dont see to much about in the game until the very end.
If you don't care about plot and just want to play the missions, this is a good game. I found a few things, like the inability to change plans on the fly, a pain. Overall a good game, though. Would recommend to any Ghost Recon/Rainbow Six fan.

Rating: 5 stars
Summary: Great Game! A MUST for all Tom Clancy or FPS Fans!
Review: This game blows all other rainbow six games by FAR. This one has some of the best FPS AI I have encountered. They pin you down, take cover, plan ahead, and many more things. The graphics are downright great. Your gun fires and all of the peices move just like a real gun. any attachment to your gun will appear on-screen with you, which is a nice little graphical feature. The gore is in the right place. There isnt much except blood splatters on the wall when bullets penetrate your target. The levels are well thought out and fun to play in. There are lots of interactive elements such as glass, barrels of explosive stuff and a few other cool things. The team playing and planning on this game is the main focus. You must coordinate all of your teams to work in unison and clear the stage together as many points in the game are guarded by two or more differnt lines of fire. The campaign is fun to play and is a pretty good storyline, not that it really matters. You will be focusing on blowing terrorists away steathily and so precisely that you get the feel of being in the game as a professional anti-terrorist operative. It is really fun to run and whack all of the terrorists with your MP5-SD. Don't think that you can just run and gun in this game though, the terrorist reaction time is quick. The difficulty levels are vastly different. Elite can get your team killed in a hurry, but recruit will allow players to get the feel of the game while still having a challenge. The weapon selection is much larger than in the other rainbow six games too. You get plenty of cool weapons, and most all of them can be silenced which adds a degree of customizability. Smoke grenades and Flashbangs are to be used much more in this game. Terrorists will no longer fire right through smoke. You can use it for cover and use thermalscopes to snipe them. You can use tear gas to make them scatter too, but without a mask you will be affected too. The effects of all of the grenades are graphically impressive too. Your vision becomes blurred and delayed with gas, and an image is burned on your retinas when you see a flash. Your ears will ring like in real life on the game when loud noises are close to you (grenades and explosions only). The only thing i can complain about is that you go to like 2 or 3 stages twice in the same campaign. There is a variation in each however. Like changing from day/night or unlocking new parts of it. This game also has infinite replay value as you can adjust difficulty level and number of operatives. The only thing more rewarding than clearing a stage on elite level is clearing it with only one player. The game engine that it runs on (unreal I think?) is AWESOME. The ragdoll physics are so awesome. You can shoot people and they dont fall down in a pre-animated way, they fall up agaist walls and objects like in real life. Making people fall down stairs and ledges is ultra-rewarding. You should not be distracted too easily with the awesome graphics however, the terrorists aren't brain-dead this time and will kik your booty if you jack around. So buy this game and feel what it is like to be an anti terrorist operative!

P.S. I cannot reveiw the online play because my area has no highspeed internet and its unplayable with dialup. But I hear it is just as fun as rogue spear (which i played like 2 years in a row online every chance i got)

P.P.S You better have a nice computer for the graphics to be good if you buy the computer version.

I give it 10+/10

Rating: 5 stars
Summary: This Rainbow Rocks.
Review: I mainly i bought this game to play onine with a buddy and boy i'm i glad i did.This one has turned out to be an instant classic.Allthough i'm not a big fan for the single player game mostly because i like to play coop with others.And now that athena sword is out it just breathes new life into to the game.DO yourself and a buddy a favor on this one and get it.

Rating: 4 stars
Summary: R63 RAVEN SHIELD: It's every bit as good as you dared hope
Review: This review is based not on the demo but on the retail version of the game, bought yesterday (the day of release, March 18th). I should also mention that I do not play MP so I cannot judge the product from that perspective.

The game is stunning. The development team has risen to the challenge of evolving a classic and the result is breathtaking. Here are the highlights:

The graphical and sound environments are superbly rendered with terrific attention to detail; the result is a truly immersive atmosphere, the indoor equivalent of GHOST RECON. The weapons sound great and real creativity has been applied to the voices and ambient sounds. Highlights visually include superb weapon effects, character models/animation, uniform details, lighting effects and level design.

All of this would be useless without great gameplay, however, and here RS3 really shines, exceeding the high standards set by the earlier versions. Hostile and friendly AI have been revolutionized; bad guys react with some initiative now, they can conduct flanking actions, and they are very responsive to sound, forcing the player to plan routes and choose weapons with care. In the past your teammates were at best spare lives for the player, at worst a liability; no longer. Friendly AI is now good enough to be relied on to enter and clear a room ahead of the player, a huge step forward, and the beautifully thought-through and executed contextual orders menu allows the player to capitalise on these enhanced team AI capabilities. The contribution this makes to gameplay is enormous, as it means you can plan missions which exploit your team's skills rather than compensate for its weaknesses. Only in SWAT 3 has there been such a high standard of user interface combined with superb friendly AI. Other innovations include the ability to open doors and windows gradually and to fine-tune coordination between teams with an on-the-fly go-code called a zulu code. The decision to allow tangoes to surrender is a brilliantly implemented SWAT-type reflex challenge to the player and contributes greatly to tension and realism.

Massively enhanced AI and playability are further refined by greater realism in weapon effects/performance and innovations like thermal sights for the sniper rifles and a very convincing heartbeat sensor. Intelligent improvements have also been made to stance and movement options, which now include a progressive lean/peek feature and the ability to go prone (if there is room).

The only reason I am not giving this 5 stars is that I have not yet played through the entire campaign. Like its predecessors and the GHOST RECON series, however, a game as accomplished as this can only be the result of real talent, commitment and inspiration on the part of the development team. We are fortunate to be able to benefit and the game is worth every penny. It's a classic.

Rating: 5 stars
Summary: Rainbow Six 3: Raven Shield; Counter-terrorism at its best
Review: In this gripping and compelling game made for all platforms, Raven Shield thrusts you into the world of the elite counter-terrorist world of Rainbow, a group of highly specialized and trained soldiers working to defeat terrorism around the world. The storyline is set in the year 2005, and as you watch the intro movie close, you understand that certain documents of WWII have been secreted from the abyss of destruction in a bank in Zagreb, Croatia, following the regime of the Ustaccia in Yugoslavia. The main culprit for all this? A man named Sicic. After the crumble of the German warmachine, he flees to Cayman Brac, a group of islands full of lovers of privacy. And slowly, from deep within the walls of his mansion, he organizes the fall of the Argentinian oil rigs and some other important locations around Europe, including the naval port at Bremen, in Sweden. Later, he shifts his movement into the more centralized region of Argentina and South America, and your team must uprise to the conflicts he begins creating.
Rainbow Six 3: Raven Shield is a great game, made for those fanatics of the earlier editions of Rainbow Six, including Rogue Spear and the original game. Unlike Ghost Recon, you are not awarded medals or special recognitions, but the graphics and visual effects are so great, it makes you forget everything else.
And, this strategy game brings you the best arsenal of any other game made under this series, and brings weapons ranging from sub-machine guns, like the all-new Skorpion, to the infamous Mini-Uzi 9mm, and arms your men with the new AK47 and AK74, the MP5 series, and the M16 and M4A1 automatic rifles. It equips you with new weaponry add-ons, such as the new, high-definition thermal indicator that fits nicely on any sniper rifle, the quick loading cartidges for any weapon, and the silencer that fits according to the muzzle of your weapon. Plus, it includes new pistols, secondary weapons, and secondary items, including lacrimogenal grenades, CS gas, and new kinds of explosives.
Truly, this game gives the best of graphics, and will adapt to the newest of computers now selling on the market, along with other standard computer systems, and other game platforms, such as X-box and Playstation 2. I would highly recommend this game for any gamer fanatic of single-player shooter games.

Rating: 3 stars
Summary: good but with some flaws
Review: Let me say, this game is really good. My three stars are not a reflection of problems with gameplay, so let me describe the game play first. In R6 3, you again lead a super secret team of commandos through a series of missions, some involving stealth, others firepower and most a combination of the two. As you might expect, the graphics are amazing. The weapon sounds are good also. This time, your HUD includes the barrel of your gun, which some gamers think adds to the experience. You can also issue commands on the fly to your team in case you come across an unexpected situation. The emphasis is on planning and careful execution, not raw firepower.

My problem with this game is its repetitiveness. There are 15 levels, 3 less than Rogue Spear. But at least three of the levels use the same maps as earlier ones! That's right, in this game you have to go back to levels you cleared earlier and fight again. Sure, they have a different reason for each and there are different objectives. But I don't appreciate having to go back and replay a level I beat earlier. I think maybe Ubi Soft was trying to get this game out so they decided to ditch a few levels that were giving the programmers a hard time and just redo a few earlier ones.

If it weren't for that, I'd give it 5 stars easily. It has everything you enjoyed about the earlier R6 games and then some more.

Rating: 1 stars
Summary: Get it out the doorI
Review: Out of 20 years of playing video games, I have never played a game that sucked worse than this one. Not that it locks up. Heaven forbid that the agony be interrupted. This game is crammed with inconsistencies. Over and over, the shooters, although obscured behind objects, have the ability to shoot you when you are unable to shoot them. At distances, and many other instances, the sights appear to be locked on but when you repeatedly shoot, the computer opponent cannot be brought down. The left hand keyboard controls are hard to find and easy to get lost in. I believe this software to be reflective of a "get it out the door" philosophy that pervades Engineering today. Get it out the door so we can start making money and the hell with the customer. I am so outraged; I will support nothing that UBI has anything to do with ever again. If I were Tom Clancy, I would hang my head!


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