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Majesty

Majesty

List Price: $39.99
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Product Info Reviews

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Rating: 5 stars
Summary: ...
Review: ...

this game is a mixture of age of empires 2 and a simulation that u probably have in your mind it is truly an awesome game and will keep u satisfied for a very long time not just a few hours like a lot of simulations and u can even make your own scenario

if u like medievil and simulation games this is a must buy

Rating: 4 stars
Summary: Great game that may change the future of RTS.
Review: After playing the demo, I was a little unsure about my ability to hold interest in the full product, mainly due to the fact that I could see that the missions would be too similar. I was wrong. Even after beating the missions the game comes with in single player mode, freestyle could be a game within itself. This is a fun game, and the uncanny heros that you are powerless over makes the game one that never gets old. I can't wait for the expansion pack.

Rating: 4 stars
Summary: Intriguing ideas, nice graphics, short life
Review: Being Strategy Guide for BellaOnline.com has its good sides and bad sides. On one hand a game like Majesty is something I buy immediately because it might be great, and on the other hand I've played so many great strategy games by now that I feel let down when a game isn't fully implemented properly.

You are ... yes ... a ruler of some sort, although they were nice to make it genderless! It's a building-placing game, where you locate each new construction site - be it for a Warrior's Guild, a Ranger's Guild, or so on. You then request for that building to either upgrade new weapons or items, or recruit named heroes to join your cause.

The graphics are very, very nice, but I've been spoiled in recent years by some of the amazing graphics from the various games. It's a shame that detailed leaves on trees and items by the buildings only elicit a "Jeez, that's pretty" instead of amazed appreciation.

The named units is a nice touch - instead of a random ranger exploring, you have Teave Trailblazer exploring the eastern marches for you. The home building tells you what each unit is up to, and the units themselves have little thought bubbles over their heads, a la Dungeon Keeper.

The Scottish-lilt voice chimes in with important information. "More gold, your majesty" is a common call, as your tax collector makes his rounds. Your troops defend your town from killer plants and rat-men while you build it up.

I appreciate that units should actively roam and defend and right, but really, many strategy games out there *do* have that ability. In Majesty, it's fun for a while to set rewards and try to motivate your units, but it can get very old and frustrating very quickly. Also, the missions are not extremely challenging, making the game itself a quick play-through.

A fun play for its sim-like qualities, but not a top notch strategy game.

Rating: 5 stars
Summary: Innovative game
Review: Bought the game and brought it home after seeing a demo of the game at a Convention. I'm a fan of Sim games, but I find RTS games difficult. This game might appear to be RTS, but it really is more of a sim game than anything else.

It's a fairly standard fantasy type of game, with wizards and rangers, priests and fighters. In and of itself, it's fairly simple. You have peasants to build, tax collectors, city guards and you can recruit heroes.

The interesting part is that you don't have direct control over the heroes. I find it's a lot of fun to set things up and let them run, and watch your heroes. I often change the order I build guilds in to favor a certain hero, so they can be the biggest and best.

Once I reach a certain stability in the game, I'll sit and watch my favorite hero run around and do their thing. I'll even let the monsters live sometimes so that I can have things play on for a little more.

I've found that there's a big jump in difficulty from basic to advanced. In advanced, you have to make the right moves in the first few seconds or forget about it. Even if you make the right moves, a random encounter can just plain dust your struggling city and leave it struggling until you quit, or die.

Then again, for me the fun isn't in beating the game, it's in watching the heroes.

Rating: 4 stars
Summary: A great game... but some weird install problems
Review: First of all... I play games alot... and this one is an excellent game. It has a very intelligent and easy to use interface for dealing with your kingdom (building, etc.). The engine is terrific with multiple battles and spell effects that go way beyond the above average RTS/SIM. What sets it aside is the AI for all the sub-objects (i.e. heroes, monsters, etc.) but, don't think that will get you by if you have poor strategy or don't pay attention. Definitely there is plenty to do in managing "rewards/bounties", recruiting heroes, building guilds and support structures and of course watching your heroes do their thing. The only aspect that prevented me from giving this game 5 stars was the weird (and I do mean weird in a bad way) install problems. I had to uninstall and reinstall multiple times. My system was in peak condition beforehand too. In fact, if I had not backed up the registry... it would have been hard to correct the problems that occurred - everything from the game crashing constantly (even with the available patch) to weird things occuring with the Windows Explorer. I have installed it on several different machines and have come to a conclusion that it happens randomly with no set variables to try to figure out. I intend on notifying Cyberlore... but, even with this... don't be discouraged... the game is definitely worth it. I have now a stable game and it has not crashed or hung on me in many hours of game play. I have even run other things in the background testing the ALT-TAB aspect... no problems. Word to the wise - if you notice a crash... uninstall (delete out all files and check registry) then reinstall... apply patch and things should run fine. Again... this is a great game to fill the void until... DIABLO II!

Rating: 4 stars
Summary: "It's good to be the king!" (sorry...)
Review: First, this isn't really an RTS and it isn't really a sim. It's the first game I've seen that falls somewhere in between the two categories. And yes, you do get bored with it after a while, but it's loads of fun until you do. There is a sense of humor to Majesty that you don't often find in computer games. When one of your pushover Gnome builders gets mauled by a goblin, he doesn't just make a "aargh!" noise. He wails "But I'm just a gnome...". When a Priestess of Death dies, she says rapturously, "At last!" This can be annoying, but it's also very entertaining. The quests included in the game are not too challenging until you get to the Expert level. Most of the strategy involved is about choosing the right combination of temples and guilds to build in any given situation. At Expert level there are a couple of very tough ones, and there is a downloadable quest on the official site which is a killer. Truly a horrific challenge. Multiplayer games are said to be the true fun of the game, although I haven't tried any yet. "Majesty - the Northern Expansion" will be out in March 2001 (finally...) and reportedly it will include lots of new monsters and dozens of new quests, making this game even better. Even as it stands, I recommend it to anyone who likes strategy and sim game.

Rating: 3 stars
Summary: Majesty is fun as a sim -- Not as an RTS game
Review: For the Sim lover, Majesty holds a lot of good play time and an enjoyable set of scenarios to tackle. The ability to create your own scenarios provides more playability. The music is repetitive, but not altogether annoying (as some game music can be). The ability to improve buildings and recruit gnomes, dwarves and a variety of human heroes is enjoyable, humorous, and sometimes maddening -- especially when you've spent money to recruit one, and he runs away from some horrible monster. The ability to reward your heroes combines money-management skills along with the building of guilds, smithies, markets and heroes.

So why the three stars?

Majesty should never have been billed as an RTS game. It is foremost a simulation game. When compared with an RTS (real-time strategy) like Seven Kingdoms I can't help but think that Majesty falls short. This, I think, is its primary fault -- not so much the game itself as what the player's expectations of the game are. The game is FUN, as far as sims go. I have thoroughly enjoyed playing it AS A SIMULATION GAME. If you, however, are in the mood for an RTS or don't like sims as a general rule, this game is not worth your time as it will frustrate you -- and, quite frankly, seem inane.

Rating: 5 stars
Summary: A Great Stratagy Game that Actually Has an Origanal Concept!
Review: I bought this game thinking that it would be a cross between Civilization 2 and Warcraft. I was surprised and pleased when I found that it wasn't like either of the games but was actually origanal in gameplay. At first I found it confuseing that you didn't get to controll the heros directly but I soon found that this adds a certain charm to the game and doesn't take anything away. Majesty is a great Stratagy/Fantasy game that any gamer should have. Be sure to watch out for the expansion thats comeing out soon.

Rating: 4 stars
Summary: Fun, but hope they make a meaningful upgrade
Review: I gotta admit, I have dumped hundreds of hours into this game.

It has alot of good fantasy ideas built into it. It isn't buggy. It is fun. It seems hard to beat.

But once you figure out the deal, it isn't so much fun and you wish they would have invested more effort into the AI and play balance.

The drill to play this game is like so many other games these days: Hunker down and survive the first rush of monsters (the harder the settings the more ridiculously impossible this becomes). Then if you can survive the big rush, the rest of the game is super simple, easy and eventually boring. It is always the same. The AI never mixes it up.

This game is better than most, but nowhere near as good as it could be.

Rating: 1 stars
Summary: Only for sim lovers, and young ones at that
Review: I guess I'm not much for simulation games. This was the first one I tried, and probably the last. I thought I'd like it, but the game territory is a ridiculously-small square, the "godly" perspective doesn't do anything for me, and the actions that take place under your watchful eye are so absurdly repetitive, they make factory work look interesting. I could've helped Infogames create a ruler-of-a-medieval-kingdom game that would've been good, but they didn't ask for my input. The heading on this review says it all.


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