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Elder Scrolls 3: Morrowind Game Of The Year Edition

Elder Scrolls 3: Morrowind Game Of The Year Edition

List Price: $29.99
Your Price: $29.99
Product Info Reviews

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Rating: 5 stars
Summary: 1 and 1/2 years and still going.
Review: When I first got Morrowind it was in August of 2003. I was simply stunned about the graphics and the gameplay. I could do literally whatever I wanted. Well it is now 2005 and Im finishing up Bloodmoon and still having a blast. I have yet to uncover all of the areas but am hoping to get it done before the end of the year. WARNING! This games is addictive and overwhelming, do not attempt to play when you have finals! Like I said a excellent game which I will keep for its great replay value.

Rating: 0 stars
Summary: newbie
Review: even though i have just started the game and am only 30 minutes into it i have to admit it is probably the most real rpg there will ever be.it got the game of the year award in 2002 and includes 100+ hours of exilerating gameplay and is the best game i have ever played out of my 21 games.

Rating: 5 stars
Summary: Morrowind
Review: First of all, I'm not going to get into the concrete details such as races, abilities, skills etc. because there are many other reviews that cover that aspect of the game.

If you are looking for RPG's that strictly border along the lines of Baldur's Gate, Icewind Dale, NWN and the such, Morrowind is not for you. However, if you are just any kind of RPG fan, or just someone looking for a great game, try out Morrowind.

There are tons of possibilities, and the gameplay doesn't require you to follow any strict storyline unless you choose to. The world of Vvardenfell is absolutely huge, not to mention gorgeous. The environment is amazing, with realistic weather and a real looking sun and sky (moving clouds, sun's glare etc). I can't stress enough how important a nice video card is in order to fully experience and appreciate the world of Morrowind.

I will only briefly cover the character and weapon elements- -There are literally hundreds of different items; not just with different names, but different appearences and functions. NPC's are amazingly crafted, each with its own personality and importance. There are many, many different monsters and creatures as well; some hostile, some not.

Now to cover the bugs:
There are not too many bugs in the game, but the few that are are sometimes quite annoying.
Sometimes when a monsters attacks you, it will get stuck in the earth or in a wall. This can be an annoyance, especially because it happens very often.
Another annoying bug is that if you hire a henchman or if you are escorting an NPC, they also get stuck, and you may be very far ahead of them when you finally realize they are not behind you. You have to turn around and travel the way you came until you find that certain character, and trust me, its not easy.

With that out of the way, Morrowind is a five star game, no doubt. But like I said before, a high end video card, such as a Radeon 9800 pro, is a MUST. Only then can you fully appreciate the amount of skill put into this wonderfully crafted game.

Rating: 5 stars
Summary: The perfect RPG
Review: First, Morrowind is HUGE. Enormous. Gigantic. I've had dozens of hours of entertaining play (although wandering monsters are a bit thin on the ground), and not even touched 1/8 of the map (if that). This is a game that's going to take me a long time to complete properly.

Second, it's extensible. Bundling the tools used by the developers with the game is not an entirely unique idea, but it's never a bad idea. The mod community is large and varied, and almost everyone produces stuff that harmonises with the game, rather than massively unbalancing it.

Third, it's truly open-ended. There are quests around every corner, and it's often not obvious which quests are even part of the main storyline. You just play as you see fit, taking memberships in guilds and cults that suit your playing style (and getting sent on missions by guildmembers or by members of the public -- and thus advancing through the ranks), and pretty well do as you please. You will need a strategy guide or walkthrough if you're one of those people who just wants to get on with the main story and complete the game as quickly as possible. You are 100% free to ignore the main story. You're never forced into it, and can get 100s of hours enjoyment without it, just from a single character (let alone the huge realm of possibilities afforded by playing different characters in different styles).

Fouth, for about ten years now, I've been working (in my head) on the perfect Skill and Level advancement system that a computer RPG should have. Morrowind has that skill system, only even more sophisticated and slick. As you use skills, you get better at them, and as your skills go up enough, you gain Levels, which give Stat advancements. Players are rewarded for acting consistently and within character, and in ways that are fairly obvious to the player at character-generation time.

Fifth. It's pretty. Oooh, pretty. My GeForce 2 MX is woefully underpowered for the full experience, but even chugging along at 1024x768 with medium to low detail, it's one of the graphically most impressive games I've played, both from a design point of view, and a presentation point of view. Morrowind is the primary driving force behind my wanting to upgrade my graphics card.

So, five areas in which it's superior to every other computer RPG I've ever played, plus the innumerable other small details and kinks that make it unique and special? That's got to be worth five stars.

Rating: 5 stars
Summary: Best non-online RPG ever!!!!!!!!!!!!!!!!!!!!!
Review: I bought Morrowind a couple of years ago and I still haven't even gotten close to finding everything about the game. I'm sick of those games that you can rent and finish in a few days, but Morrowind took me a couple months just to beat the main missions, and there is A LOT more to the game than just the main missions.

Warning to those who don't like complete freedom (wtf is wrong with you???), in this game you can practically do anything. If you don't like this freedom move to Cuba and play games like Fable (huge let-down). The main missions in this game are even optional, which I sometimes don't even do because there is so much else you can do.

If you got the cash, by this game... I swear you'll like it. I can't wait till Elder Scolls 4

Rating: 5 stars
Summary: I need more games like this!!
Review: I bought Morrowind about 2 years ago, and at the time I didn't think much of it...I just thought it looked interesting enough to hold my attention for a couple of weeks until I found something better. Man, was I surprised! I'm gonna warn anyone now that is thinking of buying this game....be prepared to have your life taken over for the next few years!!!

THIS GAME IS AMAZING. FACT.

So here's the basics...
If you're looking for a game that sucks you into it's incredibly detailed world from the first scene, buy it. If you have a crap video card, don't.
If you're lookng for a non-linear game that you can go back to again and again...that can be added to almost indefinitely by, not only expansion packs, but also user created mods that can be found on numerous fan sites, buy it. If you have very little patience, don't.
If you're looking for a game where you choose your own path, whether you aspire to the path of thief, warrior, mage, assasin, or pretty much any combination you can think of, buy it. If you're just looking for some mind-numbing, hack'n'slash action, don't. (though you can actually kill anyone/anything you want, if that's what you're into...)
If you can put up with the occasional bug - I've heard it crashes to the desktop now and again for some users, though I never experienced this myself...and NPCs getting stuck, and falling through the floor in certain spots, (both of which can be fixed easily in game using the tilde (~) key and typing in clipping off) - buy it. If you want a game with no bugs, don't....though you're gonna have a pretty hard time finding one of those, they are few and far between!

I think that's as much as I can say for now, except that you should buy this game...and then petition Bethesda to make a sequel! I seem to be the only reviewer who has actually finished the game, along with both expansion packs (Bloodmoon only last week though), and it's taken me about 2 years now. I still go back to the game now and again, and I'm pretty sure I will until someone comes up with something like it.

Overall, this is an excellent game, with detailed graphics and a good, if somewhat pervasive, soundtrack (though you do have the option to turn the music off...which I highly recommend). The plot is compelling and there are seemingly infinite side quests and dungeons along the way to keep you more than entertained, most of which can be completed in several different ways giving you yet more possibilities for re-play. So, since I've finished the game....if anyone can think of a game that compares favourably to Morrowind, make sure you let me know!

Rating: 5 stars
Summary: Epic Game... Buggy though
Review: I bought Morrowind GOTY on a whim, and I don't regret it. I was blown away by the size and depth of the game world. You could easily spend half a day just playing side quests, working your way up the ranks of the dozen or so guilds and organizations and not even touching the main quest in the process. Basically you have near-total freedom--go where you want to go, do what you want to do. You can even download new user-created adventures and addons (or make one of your own with the included Elder Scrolls Construction Set) to enhance your experience. A very active custom content community churns out countless new clothing items, quests, and even better bodies. (Check out psychodogstudios.net for more information about that.)

This flexibility extends to character creation as well. There are plenty of races to choose from, each with their advantages and disadvantages. A variety of predefined classes are provided, but they make it easy for you to define a fully custom class if you so desire. Character development doesn't end at creation; as you progress through the game, you get better at the skills you use the most. The more you use your trusty longsword, the more effective your kills. The more you sneak around, the better your chances become of passing through undetected.

And the graphics--wow! You're given the choice of first- or third-person perspective, all the better for immersing you in the many detailed, lush environments. You really have to see it to believe it. Controls are a little complex, but given the scope of the game, I more or less expect that. And once you're used to it, you don't even think about it.

The only thing that would make this absolutely perfect would be a multiplayer component of some sort. But the single-player experience is so comprehensive that I can't really complain. In short, this game is bound to be a classic and should have a place in your collection.

Rating: 5 stars
Summary: The 'biggest' game ever
Review: I have played a number of RPGs in my day, and this is by far the biggest game ever. There is no limit to amount of things you can do, and quests you can embark upon. The range of character classes is wide, and the character attributes are quite realistic, though they don't follow D&D to a tee. But no worries, they are quite similar, and you will not be disappointed with the breadth of this game. There are literally hundreds of hours of gameplay available, and you can play this game multiple times without running into the same things so many times.

The graphics are not what you would get with Neverwinter Nights, but the gameplay, storyline, and endless possibilities more than make up for this. The real-time fighting is also not as technically true as other D&D RPGs (although, it's not trying to be).

Overall, a fabulous game, and has been my favorite for a LONG time now!

Rating: 5 stars
Summary: STROKE OF GENIUS
Review: I just want to add to what everyone else is saying, and pay tribute to Morrowind. This game is unbelievable. I played it for some time, with a lot of side quests, and then got stuck looking for Incarnate Cave and the Moon-and-Star Ring. At that point I completely deserted the main quest and just wondered the land getting into adventures and honing my skills. I must admit I earned terrible reputation during that time. My "Bounty" was around 25000. When I got tired of that I stopped playing for a year or so. Recently I resumed the play, and managed to find my way further through the main story line. I am having fun just like before, if not even more. Graphics and sound are excellent, but the true greatness of this game lays in one feature. It is incredibly immersive, and that implies numerous high quality traits: story; freedom (you can go anywhere, do anything, and you can totally forget about the main quest); character evolvement; huge population of NPC's with their own histories and attributes; unbelievably interactive environment; countless side quests and many of them have nothing to do with the main quest (I have tons of uncompleted quests in my Journal). Any computer owner that has not played this game should be brought to charges.

Rating: 2 stars
Summary: Good gameplay, but lacks life
Review: I know this review will probably only be found helpful by about two people out of two hundred, but in my opinion, Morrowind isn't all it's cracked up to be.

To me, an enjoyable RPG has to have a lavishly detailed, continuous world; an innovative and nonlinear storyline that includes lots of side quests; a variety of characters and monsters to encounter; and of course, a good skill and leveling system.

Morrowind falls sadly short of my expectations in one way: the game doesn't feel...alive. It actually feels more like a Windows productivity app than a good-old-fashioned RPG, especially with all the mouse-clicking for inventory commands. Also, the speech system was efficient, but I felt like I was talking to...well, a computer, actually - who was instantly spitting out strings of information. This is mostly due to the fact that no time at all is taken for NPCs to speak. Whatever they say is instantly added to a little speech text box on the screen.

But UI gripes aside, the game world itself felt artificial and lifeless. Try playing Gothic II for an hour or two and then switching to Morrowind. You'll see exactly what I mean.

I'm sorry, Morrowind die-hards, but I must recommend Gothic II over Morrowind. One hour of Gothic II is more fulfilling than one day of Morrowind adventuring.


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