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Creative Labs 3D Blaster Annihilator 2 AGP

Creative Labs 3D Blaster Annihilator 2 AGP

List Price: $259.99
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Product Info Reviews

Features:
  • Powered by the world's first Gigatexel Shading GPU--the GeForce 2 GTS from NVIDIA
  • 4 independent pixel pipelines and new NVIDIA Shading Rasterizer (NSR) delivers fill rates of up to 1.6 gigatexel per second
  • Second-generation transform and lighting (TL) engines processes up to 25 million triangles per second
  • 256-bit graphics architecture and 32 MB of Double Data Rate (DDR) memory effectively operating at 333 MHz
  • AGP 4X with advanced 2-D, 3-D, and video features and performance


Description:

Most 3-D accelerators are merely rendering engines that rely on the CPU to perform transform and lighting (TL) operations. Because computers vary in CPU processing speed, game developers have been limited to simple environments and square-joint figures with blockheads. With second-generation TL engines, the 3D Blaster Annihilator 2 processes the entire 3-D pipeline onboard to process up to 25 million triangles per second, freeing the developer and the CPU to produce realistic worlds with curved surfaces and lifelike characters with fluid and engaging motions.

As multitexture effects and scene complexity increase, pipeline processing and texture fill rate becomes critical. Other 3-D accelerators lack the power and bandwidth to deliver advanced effects at higher resolutions. Featuring four independent pixel pipelines with NSR, the 3D Blaster Annihilator 2 can process up to 8 texture-mapped, filtered and lit texels per clock cycle with fill rates up to 1.6 gigatexels per second. Configured with 32 MB of DDR memory, the 3D Blaster Annihilator 2 provides 5.3 GB/sec of dedicated graphics bandwidth--enough to produce full motion frame rates at resolutions beyond 1600 x 1200 with visual realism.

Increasing 3-D features without sacrificing performance is the hallmark of a true next-generation accelerator. Many 3-D accelerators only try to improve performance and ignore increasing 3-D capabilities. Featuring the new NSR, the 3D Blaster Annihilator 2 can perform per-pixel shading and complex pixel operations in a single pass to produces rich, realistic materials and cinematic effects. With capabilities like per-pixel bump mapping, hardware anti-aliasing and cube environment mapping, the 3D Blaster Annihilator 2 delivers the next generation in stunning effects, in real-time.

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